Final Fantasy Codexery

Spira

The world of Final Fantasy X and X-2, shaped by South Pacific and Asian influences.

Spira is the world of Final Fantasy X and X-2. It was the first Final Fantasy world in which spiritual and mythological beliefs shape every civilization and its people's daily lives. Unlike the largely European settings of earlier games, its plants, terrain and architecture draw on the South Pacific, Thailand, Bali and Japan.

Quick Facts

Series
Final Fantasy X
Creator
Yoshinori Kitase, Motomu Toriyama
Genre
Role-playing video game
People
  • Tidus
  • Yuna
  • Rikku
  • Lulu
  • Seymour
First
Final Fantasy X (2001)

Lore & Background

Producer Yoshinori Kitase said players had criticised the science fiction feel of Final Fantasy VII and VIII and wanted a simple fantasy world, and he set out to show that fantasy need not mean medieval Europe. Tetsuya Nomura named the South Pacific, Thailand and Japan as the main influences, especially for Besaid and Kilika, and the city of Samarkand has been cited as an inspiration for Zanarkand.

Reader's Guide

Spira has no overworld map, which has been described as an early example of 3D role-playing maps. The fictional Al Bhed language runs through the game's dialogue, and scholars have written on how understanding Spira's culture is tied to unlocking skills and abilities.

Final Fantasy X-2 shows how Spiran society changes after religious and political upheaval, with new factions and fresh instability. The popularity of the Eternal Calm video led Square Enix to make it the series' first direct sequel.

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