Game Boy Advance Game Library of the 2000s Codexery

Gunstar Super Heroes

Sequel to Gunstar Heroes with expanded combat and new storylines.

Gunstar Super Heroes, also known as Gunstar Future Heroes in Europe, is a run and gun video game for the Game Boy Advance. Developed by Treasure and published by Sega in 2005, it is the sequel to the 1993 Sega Genesis game Gunstar Heroes. The story continues after the original game and features an expanded combat system.

Quick Facts

Developer
Treasure
Publisher
Sega (JP/NA); THQ (EU)
Director
Tetsu Okano
Producer
Masato Maegawa
Designer
Hideyuki Suganami
Programmer
Kazuhiko Ishida
Artist
Tetsuhiko Kikuchi
Composer
Norio Hanzawa

Facts from the source article.

Did You Know?

Gameplay

The gameplay introduces several changes from the original Gunstar Heroes. Red and Blue no longer have distinct Free and Fixed Shot controls; both characters share equal and more versatile controls. The Throw move is removed, and melee attacks are performed by combining the A and B buttons with the D-pad. Instead of combining weapons, the player can select from three weapon types at any time. A supercharge meter fills by defeating enemies and can be used to fire a powerful attack.

Plot

After the destruction of the God of Ruin at the end of Gunstar Heroes, the explosion created four moons orbiting Earth. Years later, the appearance of a fifth moon reveals a plan to resurrect the malevolent Empire and Golden Silver. Protagonists Red and Blue, named in tribute to the legendary warriors from the original game, fight the Empire as part of an organization called The Third Eye. Together with Yellow, the Gunstars must travel to the moons, stop the resurrected Empire, and recapture the Treasure Gems. The game has different storylines based on the chosen difficulty and character. Most characters are named after characters from the original Gunstar Heroes, though Red is female, unlike the original male Red.

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