Game Boy Advance Game Library of the 2000s Codexery

Mech Platoon

First real-time strategy game for Game Boy Advance.

Mech Platoon, also called Kikaika Gunta - Mech Platoon in Japan, is a real-time strategy game from Kemco. Released in 2001, it holds the distinction of being the first real-time strategy title for the Game Boy Advance.

Quick Facts

Developer
Kemco
Released
  • November 28, 2001 (EU)
  • November 30, 2001 (JP)
  • December 20, 2001 (NA)
Genre
Real-time strategy
Modes
Single-player, multiplayer
Platforms
Game Boy Advance

Facts from the source article.

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Gameplay

Mech Platoon follows real-time strategy conventions similar to StarCraft and Command & Conquer. The player commands one of three nations across five planets with multiple missions. Battles involve gathering Energy Sand, Material Rock, and Laser Crystal to build bases and produce Mechs. Lower-grade resources can be traded for higher-grade ones. A 30-unit cap per stage and no fog of war exist due to hardware limits. Twenty standard mechs, each customizable with variants and unique attributes, are unlocked progressively.

Reception

Mech Platoon received generally favorable reviews on Metacritic. GameSpot praised its graphics and adherence to real-time strategy standards on a portable system. GameSpy commended the level selection and detailed graphics. Criticism targeted the sound, described as ear-wrenching midi music with some crisp digitized effects, and issues inherent to portable real-time strategy. GameSpy unfavorably compared it to turn-based strategy games like Advance Wars.

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