Dice Games Codexery

Button Men

A quick dice game played with wearable buttons.

Button Men

Button Men is a two-player dice game invented by James Ernest of Cheapass Games, first released in 1999. Designed for fan conventions and public venues, it features quick gameplay typically lasting less than ten minutes, with each player represented by a pin-back button or playing card. The game won the Origins Awards for Best Abstract Board Game of 2000 and Best Graphic Presentation of a Board Game of 2000, and its online version won the Origins Award for Best Play-by-mail Game of 2002.

Quick Facts

Designer
James Ernest
Publisher
Cheapass Games
Players
2
Ages
8 and up
Setup Time
2 minutes
Playing Time
10–180 minutes
Random Chance
Medium
Skills
Probabilistic analysis

Facts from the source article.

Lore & Background

Button Men was invented by James Ernest of Cheapass Games and first released in 1999. The game is designed for short notice play at fan conventions and other public venues, with games typically taking less than ten minutes. Each player is represented by a pin-back button or playing card, usually a metal or plastic disc about 2–2.5 inches in diameter, bearing the name and illustration of the combatant. The button indicates the quantity, maximum value, and abilities of the player's dice. Buttons are meant to be worn on clothing or accessories, advertising that the wearer is open to challenges.

The game has been extended since its inception; as of 2004, over 200 buttons had been printed, many now out of print. In 2009, Thrust Interactive released an iPhone version in collaboration with Cheapass Games. In 2011, Cheapass Games revamped Button Men into a trading-card format under a freemium business model, releasing two sets: 'Soldiers' and 'Vampires.' In 2016, a Kickstarter launched a boxed version including up to 61 characters and dice needed for any two characters, introducing Rush Dice as a new mechanic, alongside reissues and two Sailor Moon-based sets (based on the original series, not Sailor Moon Crystal).

Button Men Online, a web-based service for internet play, won the Origins Award for Best Play-by-mail Game of 2002. It went offline in February 2012 due to server problems, but after nine months of downtime, a group of players recreated an open-source version that went online in March 2014.

Reader's Guide

Button Men's significance lies in its innovative fusion of collectible game pieces with rapid, strategic dice combat, making it a staple for convention culture and casual play. Its use of wearable buttons as game components encouraged social interaction and spontaneous challenges, while the game's simple rules allowed for deep tactical play. The game's longevity is demonstrated by its continuous expansion—over 200 buttons printed by 2004—and its adaptation to digital platforms, including an iPhone version in 2009 and an open-source revival of Button Men Online in 2014. The 2016 Kickstarter boxed set further cemented its legacy by consolidating many characters and introducing new mechanics. Button Men's influence is reflected in its Origins Awards and recognition by Pyramid magazine as one of the Millennium's Best Games, praised for its blend of simplicity and strategic depth. Its freemium trading-card experiment in 2011 also represents an early attempt to apply modern business models to board games, contributing to its historical interest.

Frequently Asked Questions

Who invented Button Men and when was it first released?

James Ernest of Cheapass Games created the title, which first hit shelves in 1999.

How long does a typical round of Button Men last?

Most matches wrap up in under ten minutes, making it perfect for a quick break between other activities.

What do players use as their game pieces?

Each player is represented by a simple pin-back button or a playing card, keeping the entire setup tiny and pocket-friendly.

What major awards has Button Men received?

It took home the Origins Awards for Best Abstract Board Game and Best Graphic Presentation of a Board Game in 2000, and its online adaptation earned Best Play-by-mail Game in 2002.

Where is Button Men best suited for play?

The game was specifically designed for fan conventions and public spaces where players need a fast, low-commitment match between other events.

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