Age of Mythology: Retold
Remastered real-time strategy game with mythological pantheons
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Age of Mythology: Retold is a real-time strategy title that remasters the 2002 original from Ensemble Studios. Developed by World's Edge, Tantalus Media, and Forgotten Empires, and published by Xbox Game Studios, it was announced on October 25, 2022, and launched for Windows and Xbox Series X/S on September 4, 2024. Critical reception was generally positive. Built on the same Bang Engine version used in *Age of Empires III: Definitive Edition*, the game features completely redone units and animations alongside a fully symphonic re-recording of the original soundtrack. Gameplay modernizations include multi-use god powers with cooldowns (costing favor to reuse), a raised population cap, and an auto-economy system with Villager Priority. Myth unit abilities can be triggered manually or set to auto-cast, and the favor cap of 100 has been altered or removed. A new Wonder Age offers cheaper god power casting, though its relationship to the existing Titan Age is not explained. Ray tracing is supported, and upgraded myth units now have unique visuals. The Scenario Editor includes a text filter, and players receive a notification when nearing the population limit. Players choose from Greek, Norse, Egyptian, and Atlantean pantheons, summoning creatures like Centaurs, Trolls, Mummies, and Cyclops. The campaign spans locations such as Troy, Midgard, and Egypt. Unlike the Definitive Editions of *Age of Empires I, II, and III*, *Retold* did not include all previous expansion content at launch; the *Tale of the Dragon* content was omitted. Instead, a reenvisioned Chinese pantheon along with a new Japanese pantheon were released as DLC expansions for the game, with Immortal Pillars including the former and being released on March 4th, 2025 and Heavenly Spear including the latter and being released on September 30th, 2025. The campaign’s narrative follows ancient pantheons—Greek, Norse, Egyptian, and Atlantean—vying for dominance. In the *Immortal Pillars* expansion, set after *The New Atlantis*, the story shifts to China. The immortal warlord Huang Zhaowu, denied the chance to revive his deceased love Xiaoli, wages war on the gods. Meanwhile, the sage Cangjie and the revived soldier Yan Feifeng, chosen by the god Shennong, oppose him. They ally with the hero Houyi, who resents the gods for granting immortality to Huang Zhaowu instead of him.
Quick Facts
- Title
- Age of Mythology: Retold
- Developer
- World's EdgeAdditional development work by Tantalus Media, CaptureAge, and Virtuos · Forgotten Empires
- Publisher
- Xbox Game Studios
- Producer
- Danielle Pino
- Designer
- Kristen Pirillo
- Programmer
- Mike Robbins
- Artist
- Melinda Rose
- Writer
- Cédric Van de Sande · Ben Angell · Megan Quinn
- Modes
- Single-player, multiplayer
- Genre
- Real-time strategy
- Released
- Windows, Series X/S · September 4, 2024 · PlayStation 5 · March 4, 2025The Premium Edition of the game was released on February 27, 2025, with 5-days head starts before it releases March 4, 2025.
- Platforms
- Windows / Xbox Series X/S / PlayStation 5
Facts from the source article.
Lore & Background
Age of Mythology: Retold combines elements of the original game with modern real-time strategy design and visuals. Built using Age of Empires III: Definitive Edition's version of the Bang Engine, all units and animations were completely redone for the remake. The remake features a new fully symphonic version of the original soundtrack, with numerous tweaks and modernizations, and offers more options for players. Players can choose mythological gods from the Greek, Norse, Egyptian, and Atlantean pantheons, using their powers to summon powerful creatures and cast spells against their enemies. The game features a campaign that takes players across various mythical worlds, including locations such as Troy, Midgard, and Egypt.
Reader's Guide
Age of Mythology: Retold is significant as a remaster that updates a classic real-time strategy game for modern audiences while preserving its core mythological theme. Its release on September 4, 2024, for Windows and Xbox Series X/S marked a return of the franchise after years of absence. The game's generally positive reception indicates successful modernization of gameplay, including multi-use god powers with cooldowns, an auto-economy feature, and increased population limits. Notably, Retold did not include content from the Tale of the Dragon expansion at launch, unlike the Definitive Edition re-releases of Age of Empires I, II, and III, which included all previously released official content. Instead, a reenvisioned Chinese pantheon and a new Japanese pantheon were released as DLC expansions: Immortal Pillars on March 4, 2025, and Heavenly Spear on September 30, 2025. The game's legacy lies in its ability to reintroduce mythological strategy to a new generation while expanding its pantheons through post-launch content.
Did You Know?
- The game was first revealed on October 25, 2022.
- The favor cap of 100 is changed or removed in this version.
- A reenvisioned Chinese pantheon was released as DLC on March 4, 2025.
Development & Production
Age of Mythology: Retold represents a multi-studio effort brought together under Xbox Game Studios' publishing umbrella. World's Edge, Tantalus Media, and Forgotten Empires collaborated to rebuild the 2002 Ensemble Studios classic from the ground up. Rather than a simple visual refresh, the team built the title on the Bang Engine as it was refined for Age of Empires III: Definitive Edition, giving the project a modern technical foundation. Every single unit model and animation was recreated from scratch, ensuring the gameplay felt current while honoring the original's spirit. The audio received equal attention: a fully symphonic reimagining of the original soundtrack was composed, incorporating modern production techniques and offering players additional listening options. The project was first teased to the public on October 25, 2022, before arriving on Windows and Xbox Series X/S consoles on September 4, 2024, earning generally favorable critical reception upon launch.
Gameplay Overhaul & Modernization
The Remake restructures several core systems that defined the 2002 original. God powers are no longer single-use; they now operate on a cooldown cycle, and reactivating them drains favor, replacing the old hard cap of one hundred. A newly introduced Wonder Age further reduces the cost of casting divine abilities, though its exact relationship to the existing Titan Age remains somewhat ambiguous. Myth unit abilities can be triggered manually by the player, with an optional auto-cast toggle for those who prefer the original behavior. On the economic side, an auto-economy system lets idle villagers automatically task themselves to resource drop-site foundations placed from a unit's command panel, streamlining base management. The population ceiling has been raised, ray tracing has been added for visual fidelity, and the interface now displays hotkey bindings directly on command-panel icons while surfacing crush armor, reload times, and attack multipliers alongside standard unit stats. The Scenario Editor gained a text-filter search to locate objects more quickly, and every upgraded myth unit now sports a distinct visual design.
Pantheons & Content Structure
At launch, Retold offered four playable pantheons—Greek, Norse, Egyptian, and Atlantean—anchoring a fifty-mission campaign that sweeps players through mythic locales like Troy, Midgard, and the Egyptian world. Notably, the base game's description omits content from the original Tale of the Dragon expansion, a departure from how the Definitive Edition re-releases of Age of Empires I, II, and III bundled all prior official content at release. That excluded material returned in the form of paid expansions: Immortal Pillars, shipping on March 4, 2025, delivered a reenvisioned Chinese pantheon, while Heavenly Spear, arriving September 30, 2025, introduced an entirely new Japanese pantheon. An Aztec pantheon is also referenced as DLC content. Across all factions, players command creatures drawn from global folklore—Centaurs, Trolls, Mummies, Cyclops—each with their own mythic abilities and upgraded visual variants.
Campaign Narrative & Story Arcs
The campaign frames a world where ancient divine pantheons coexist in open conflict, each wielding supernatural power to dominate the others. Players select a pantheon and guide its gods and champions through a series of story-driven missions, with choices shaping the broader fate of the mythical world. The four base-game arcs—Fall of the Trident, The Golden Gift, The New Atlantis, and Pillars of the Gods—progress from Greek and Norse settings into Egyptian and Atlantean territory. The Immortal Pillars expansion shifts the narrative to China, following Huang Zhaowu, an immortal warlord whose beloved Xiaoli dies of old age while he remains ageless. His grief turns to rage, and he wages war on the gods themselves. A sage named Cangjie and his champion Yan Feifeng, alongside the resentful hero Houyi, rally to stop him. Their quest leads them to the Pillars of Heaven, where the god of war Chiyou and the witch Nüchou complicate the conflict, and the story culminates in a desperate search for Nüwa's five stones in the underworld to repair the shattered pillars.
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Frequently Asked Questions
What is Age of Mythology: Retold?
It is a remastered real-time strategy game that rebuilds Ensemble Studios' 2002 original with modern visuals and systems. World's Edge, Tantalus Media, and Forgotten Empires developed it, and Xbox Game Studios published it on September 4, 2024.
What platforms is Age of Mythology: Retold available on?
The title launched exclusively for Windows PC and Xbox Series X/S consoles.
What game engine does Age of Mythology: Retold run on?
It uses the Bang Engine, the same build that powers Age of Empires III: Definitive Edition, which allowed the team to overhaul graphics and animations while keeping the core RTS mechanics intact.
What major changes were made in the Retold version compared to the 2002 original?
Every unit model and animation was rebuilt from the ground up, gameplay systems received modernization updates, and the full soundtrack was re-recorded by a symphonic orchestra. These changes were designed to make the experience feel current while preserving the original's mythological pantheon structure.
How was Age of Mythology: Retold received by critics?
Critical reception was generally positive, with reviewers highlighting the visual overhaul, updated combat feel, and the new orchestral score as standout improvements over the 2002 release.
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