Tang Tang
A block-placing puzzle platformer with four space soldiers.
Tang Tang is a platform game originally released in arcades in 2000 by South Korean developer Excellent Soft Design (ESD). A port for the Game Boy Advance was released on August 28, 2001.
Quick Facts
- Developer
- Excellent Soft Design; GameVision Corporation (GBA)
- Publisher
- Excellent Soft Design (Arcade, South Korea)
- GameVision Corporation (Arcade, North America)
- Take-Two Interactive (GBA)
- Director
- Tony Jeong (arcade)
- Producer
- James Park (arcade)
- Jamie King (GBA)
- Chris Lacey (GBA)
- Programmer
- Jeong Hun Kim (arcade)
- Composer
- Manfred Linzner (GBA)
- Genre
- Platform
- Modes
- Single-player
Facts from the source article.
Plot
The attract mode shows that Earth, once peaceful, faces a crisis from overpopulation, making it unlivable. Four characters—Cyki, Nana, Niki, and Ruru—decide to find another planet to inhabit. Cyki is a warm-hearted and brave man in a yellow and blue suit. Nana is a broad-minded and cheerful girl in red and green. Niki is a hot-blooded and tough guy in blue and yellow. Ruru is a shy and timid girl in green and orange.
Gameplay
Gameplay resembles Solomon's Key by Tecmo. One or two players control a space soldier, placing and removing blocks while collecting crystals to reveal a teleporter to the next level. Enemies can be eliminated with fireballs, the count of which is labeled 'P'. Each planet features a boss level where players have unlimited fireballs and unlimited time to defeat the boss. After completing the game, players can enter their name on the high score leaderboard. A glitch in the arcade version prevents scores from being ranked after all levels are finished.
Reception
The Game Boy Advance version holds a Metacritic score of 56%, indicating mixed or average reviews. Frank Provo of GameSpot gave it a negative 4.8/10, calling it an uninspiring puzzle game with a lifeless plot, repetitive levels, and poor controls. Andrew Blanchard of EAGB Advance gave a positive 4/5, praising the simple controls, colorful graphics, and fast-paced music.
More in Game Boy Advance Game Library of the 2000s
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
