Dragon Ball Codexery

Saiyan Invasion

From the 23rd Tenkaichi Budokai to the Saiyan war, the Dragon World faces its first true invasion on the Nintendo DS.

Dragon Ball Z: Attack of the Saiyans, known in Japan as Dragon Ball Kai: Saiyan Invasion, is a 2009 role-playing video game developed by Monolith Soft and published by Namco Bandai Games for the Nintendo DS. Released in Japan on April 29, 2009, it arrived in Europe and North America later that November. This title marks one of the first Dragon Ball games published in North America by Namco Bandai after acquiring the license from Atari in July 2009. The game chronicles events spanning from the "23rd Tenkaichi Budokai" story arc through the conclusion of the eponymous "Saiyan" arc, faithfully adapting the original manga's narrative for handheld play.

Playable Characters
Goku, Gohan, Piccolo, Krillin, Tien, Yamcha
Platform
Nintendo DS
Developer
Monolith Soft
Publisher (Japan)
Namco Bandai Games
Release Date (Japan)
April 29, 2009
Release Date (Europe)
November 6, 2009
Release Date (North America)
November 10, 2009
Sales Rank (Japan May 2009)
Third best-selling video game

Lore & Background

The game covers the timeline starting at the "23rd Tenkaichi Budokai" and extending into the "Saiyan" arc. Development details reveal that only six main characters are playable: Goku, Gohan, Piccolo, Krillin, Tien, and Yamcha. The narrative includes numerous alternate storylines designed to offer a better understanding of the Dragon Ball universe. Key gameplay moments involve navigating fields, forests, caves, and towns where players must overcome obstacles like rocks and brush using ki blasts; some barriers require stronger levels of these blasts. The story progresses through area maps displayed on the top screen, while the touch screen manages equipment provided by Capsule Corporation Dyno-Caps.

In Their Own Story

Players control a party of up to three members at any time, swapping them freely throughout the game. Combat takes place with the party facing monsters or bosses, utilizing a command select icon on the touch screen. Characters possess set attacks while others remain locked until Ability Points (AP) are earned from victories and spent in the skill menu. A defining mechanic is the "Rage Gage," which fills during combat; when full, characters can execute ultimate attacks. If two or more gauges fill simultaneously, players trigger a "Sparking Combo" for a tag team attack, resetting the gauge to zero. The game also features an Active Guard system, allowing players to press a button at the precise moment before an enemy strike to take minimal damage.

Reader's Guide

The game presents three modes: the world map available from the start, area maps on the top screen for navigation, and battle mode. Unlike typical DS titles, it makes little to no use of the stylus, forcing reliance on the control pad. Equipment is found in treasure chests or given by NPCs. Reception was generally mixed; critics praised the battle system, visuals, and faithfulness to the series but noted repetitive attacks. Famitsu awarded it a score of 29 out of 40 (one six, one seven, two eights). It became the third-best selling video game in Japan for May 2009, trailing only Kingdom Hearts 358/2 Days and Ace Attorney Investigations: Miles Edgeworth. Reviewers like Charles Onyett noted it appeals primarily to Dragon Ball fans, while others called it a vanilla RPG with interesting twists.

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