PlayStation Portable Game Library of the 2000s Codexery

Way of the Samurai 2

A prequel set in the late Edo period.

Way of the Samurai 2 is an action-adventure game originally released for the PlayStation 2 in 2003, later re-released on PlayStation Portable in 2009 in Japan. It serves as a prequel to the original Way of the Samurai.

Quick Facts

Developer
Acquire
Director
Tomohiro Tsuchida
Designer
Kōjirō Endō
Programmer
Masatoshi Washimi
Composer
Noriyuki Asakura
Series
Way of the Samurai
Genre
Action-adventure
Modes
Single-player

Facts from the source article.

Did You Know?

Gameplay

The game is set in the late Edo period. The player begins as a starving rōnin who collapses at the gate of a trading island-city called Amahara. A little girl shares her riceball with the ronin, restoring energy, and a choice appears that introduces the diverse life of a samurai. The combat system from the original Way of the Samurai returns with changes, including stance-breaker attacks on nearly every weapon, a simplified guard/parry system, and instant kill techniques. Dojima from the previous game appears as a blacksmith who enhances swords, though he is unrelated to the main plot. Sword stats are simplified into Attack, Defense, Durability, and Quality. Some special swords can be appraised based on their name.

More in PlayStation Portable Game Library of the 2000s

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →