Crimson Gem Saga
A turn-based RPG with ambush mechanics and combination attacks.
Crimson Gem Saga is a role-playing video game developed for the PlayStation Portable and iOS by South Korean studio IRONNOS. It was published in North America by Atlus and in Japan by Sega under the title Garnet Chronicle. The game follows Killian von Rohcoff, a recent graduate of the Green Hill Chevalier Academy, as he becomes involved in the search for an artifact known as the Crimson Gem.
Quick Facts
- Developer
- IRONNOS
- Released
- PlayStation Portable
- October 23, 2008 (JP)
- May 26, 2009 (NA)
- iOS
- August 3, 2010 (NA)
- Genre
- RPG
- Modes
- Single-player
- Platforms
- PlayStation Portable; iOS
Facts from the source article.
Gameplay
Combat in Crimson Gem Saga is turn-based, with a notable ambush system. On the field map, contact between the player's icon and a monster icon triggers battle. If the player touches a monster facing away, the party gains a combined preliminary attack. If a monster displays a "!" symbol and contacts the player after it disappears, the enemy may launch a preemptive combined attack. The game includes weapon and skill customization, plus combination attacks involving two to four party members.
Reception
The game received mixed to positive reviews, with GameRankings and Metacritic scores of 79.02% and 78 out of 100 for the PSP version, and 69.75% and 70 out of 100 for the iOS version. Many reviewers noted it follows the RPG formula well without being particularly innovative, and praised the writing and voice acting. GameSpot was more critical, calling the game simple and uninspired. The iOS version was released on August 3, 2010, and appeared in several App Store categories, but has not been updated for years and no longer functions on current iOS.
More in PlayStation Portable Game Library of the 2000s
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced