Numblast
Rotate cubes to trigger chain reactions and clear the grid.
Numblast is a 2009 puzzle video game developed and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Portable. It challenges players to manipulate numbered cubes on an 8x8 grid, triggering chain reactions to clear the board.
Quick Facts
- Developer
- Japan Studio
- Publisher
- Sony Computer Entertainment
- Genre
- Puzzle
- Modes
- Single-player
- Platforms
- PlayStation 3, PlayStation Portable
- Director
- Yasuhito Nagaoka
- Designer
- Kaori Shinozaki
Facts from the source article.
Did You Know?
- Choco Aoyama and Akasaka Sempai are students at Cross Academy.
- Choco accidentally turns club president Akasaka into a monkey while experimenting with Numblast cubes in the Scientific Alchemy Club.
- Choco seeks to master the cubes to restore Akasaka's human form.
Gameplay
Numblast is played on an 8x8 grid where each space holds a cube bearing a number from one to four. Players control a 2x2 cursor to rotate groups of four cubes clockwise or counter-clockwise. When four or more identical cubes form a square, they turn red and rotate, and their number increases by one (four cycles back to one). If another square is subsequently formed, those cubes also turn red and rotate. This chain continues until no new square forms, at which point all red cubes disappear and points are awarded. A Numblast occurs when the entire play area is cleared in a single combo. Empty spaces are refilled with random cubes after a few seconds. If a cube is not cleared within a certain time, it turns black; if all cubes become black, the game ends. Four black cubes forming a 2x2 square cannot be rotated, though individual cubes within that square can be rotated if the cursor covers at least one non-black cube. After a set number of cubes are cleared, a special star cube appears that can take any number. When used in a square, it eliminates all cubes of the number that square otherwise comprises. Three modes are available: endless, time trial, and puzzle. In endless mode, players aim for the highest score before all cubes turn black, with the blackening rate determined by difficulty (easy, medium, or hard) and level. Time trial mode gives three minutes to score as many points as possible. Puzzle mode requires clearing predetermined cube patterns in as few moves as possible, with bronze, silver, and gold awards per puzzle based on move count; there are fifty puzzles total.
Frequently Asked Questions
Who developed Numblast?
Numblast was developed by Japan Studio.
Who directed Numblast?
Numblast was directed by Yasuhito Nagaoka.
Who designed Numblast?
Numblast was designed by Kaori Shinozaki.
More in PlayStation Portable Game Library of the 2000s
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