Fighting Games Codexery

Battle Blaze

A 1992 SNES fighting game with a demonic tournament plot.

Battle Blaze

Battle Blaze (バトルブレイズ) is a 1992 medieval fighting game released for the Super Nintendo Entertainment System by Sammy Studios. Players use swords, morningstars, knives, and other weapons to beat up opponents in either a colosseum or a quest mode, with the goal of defeating the Dark Lord who lives in a castle in the sky. The game is notable for its delayed North American release and mixed critical reception.

Quick Facts

Title
Battle Blaze
Developer
Aicom / Electronics Application (Eleca)
Publisher
JP · Sammy · NA · American Sammy
Composer
Megumi Matsuura / Masaki Kase
Released
JP · May 1, 1992 · NA · January 1994
Genre
Fighting
Modes
Single player / Multiplayer
Platforms
Super NES

Facts from the source article.

Lore & Background

The North American release was delayed from October 1993 to January 1994 due to a combination of bugs, Nintendo's lengthy approval process, and American Sammy's move from California to Illinois. The Japanese cover art was illustrated by Yasushi Torisawa. In Japan, Micom BASIC Magazine ranked Battle Blaze ninth in popularity in its July 1992 issue.

Reader's Guide

Battle Blaze occupies a minor but curious place in early 1990s fighting game history. As a medieval-themed weapon-based fighter for the SNES, it predates more famous entries in the subgenre. Its plot—a demon-possessed tournament where only one unpossessed hero remains—is a straightforward fantasy premise. The game's delayed North American release, attributed to bugs, Nintendo's approval process, and a corporate relocation, likely limited its commercial impact. Critical reception was mixed, and it never achieved lasting fame. However, its Japanese popularity ranking (ninth in Micom BASIC Magazine) suggests a modest following at home. The game's roster includes archetypes (the vengeful son, the beast leader, the knight with a dark blade, the agile dagger-wielder, the half-orc with a flail) that are standard for the era. The final boss, Autarch, is a demon not playable without cheats. For collectors and retro enthusiasts, Battle Blaze is a footnote—a game that tried to blend fighting and quest modes but ultimately failed to stand out in a crowded market. Its legacy is that of a competent but unremarkable SNES fighter, remembered mainly for its delay story and unusual weapon-based combat.

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