Mysterium (board game)
A cooperative ghost-and-mediums murder mystery board game.
Mysterium is a cooperative board game from Ukrainian designers Oleksandr Nevskiy and Oleg Sidorenko. It combines elements of murder mysteries with card-based deduction. One player takes the role of a ghost—a murder victim who can only communicate through dreamlike, illustrated cards during a séance lasting up to seven rounds. The other players act as psychic mediums, working together to interpret the images on the cards they receive, aiming to identify the correct suspect, location, and murder weapon from a crime. Since its 2015 release, the game has earned strong reviews and become a well-known title in its category. Two expansions followed: *Hidden Signs* (2016) and *Secrets and Lies* (2017), the latter adding a new card type called the story card.
**Gameplay** The story begins thirty years earlier, when a servant was killed at a party in his employer’s mansion. A group of mediums holds a séance to solve the mystery. The ghost’s goal is to reveal who killed him, where, and with what weapon. Three sets of illustrated cards are laid out—one for suspects, one for locations, and one for weapons. One player is the ghost, who cannot speak directly to the mediums (though the mediums may talk among themselves). The ghost secretly picks one suspect, one location, and one weapon for each medium to guess. Each round, the ghost gives each medium one or more illustrated cards as its only way to communicate. The mediums advance through three stages by correctly guessing their assigned suspect, location, and weapon. Tokens let players signal whether they think a guess is right. If all mediums pass the third stage by round seven, the ghost gives a final clue about which medium holds the true murderer’s identity. How quickly the mediums progressed and how many correct tokens they placed determines whether they see one, two, or three cards from the ghost. During this final stage, mediums cannot talk, and each votes in secret. If the majority guesses correctly, everyone wins, and the ghost is freed to enjoy the afterlife.
**Publication** Originally released in Ukraine as *Містеріум*, the game was picked up by French publisher Libellud for English and French editions. Libellud made several changes to the rules and artwork.
**Reception** *Polygon* named it one of the best games of Gen Con 2015.
Quick Facts
- Italic Title
- yes
- Title
- Mysterium
- Designer
- Oleksandr Nevskiy / Oleg Sidorenko
- Illustrator
- Igor Burlakov / Xavier Collette
- Publisher
- Libellud
- Genre
- Board game / Guessing game
- Players
- 2–7
- Ages
- 10 and up
- Playing Time
- 42 minutes
- Web
- www.libellud.com/en/mysterium-universe
Facts from the source article.
Lore & Background
Mysterium was initially published as Містеріум in Ukraine. French publisher Libellud, after acquiring the English- and French-language rights, made several changes to the rules and art. The game's premise involves a servant murdered thirty years ago in his employer's mansion during a party. A group of mediums organize a séance to solve the mystery. The ghost player secretly selects a suspect, location, and murder weapon for each medium to guess, communicating only through illustrated cards. Mediums progress through three stages—suspects, locations, and murder weapons—by correctly guessing their assigned items. If all players advance past the third stage by round seven, the ghost gives a final clue to identify which medium holds the true murderer. Players may not communicate during the final stage, and their final vote must be secret. A majority correct guess results in a win, freeing the ghost to enjoy the afterlife.
Reader's Guide
Mysterium has been recognized as a significant entry in cooperative board gaming, blending elements of deduction and visual interpretation. Polygon identified it as one of the best games of Gen Con 2015. Nate Anderson of Ars Technica called it a 'truly novel' combination of Dixit and Clue. Joshua Kosman of the San Francisco Chronicle rated it 5/5 stars and also compared it to Dixit and Clue. Matthew Baldwin of The Morning News compared it to Codenames, calling it more visual and complex. The game won BoardGameGeek's 2015 Golden Geek Award for Best Artwork and Presentation. Its two expansions—Mysterium: Hidden Signs (2016) and Mysterium: Secrets and Lies (2017)—introduced a new card type to identify: the story card. The game's reliance on non-verbal communication through illustrated cards and its cooperative structure have made it a staple in its genre, influencing subsequent design in mystery and party games.
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