Forbidden Island (game)
A cooperative board game about escaping a sinking island.
Forbidden Island is a cooperative board game for two to four players, designed by Matt Leacock and released in 2010 by Gamewright Games. Each player chooses an adventurer with a unique ability, and together they explore a sinking island to recover four hidden treasures: the Earth Stone, the Crystal of Fire, the Statue of the Wind, and the Ocean Chalice. The group wins only if they collect all four treasures and everyone reaches the helicopter landing pad, Fools Landing, to escape. If they fail, everyone loses.
The game board is built from 24 tiles arranged in a specific irregular shape, not a simple square. A flood deck of cards, each matching a tile on the board, drives the action. At the start, the top six cards are flipped, flooding those locations. After each player’s turn, a number of flood cards equal to the current water level are drawn: if the tile is dry, it becomes flooded; if already flooded, it sinks and is removed from the board, shrinking the island. Some flood cards say “Waters Rise,” which advances a flood meter.
On a turn, a player can take up to three actions. These include moving to an adjacent tile, shoring up a flooded tile next to them, giving a treasure card to another player, collecting a treasure, or using their role’s special action. After their actions, they draw two cards from the treasure deck. These cards are used to collect treasures—players must be on a temple space and discard four matching cards to claim that treasure—or for other effects. Each player can hold no more than five treasure cards.
The players lose if the flood meter reaches its maximum, if Fools Landing sinks, if a treasure becomes impossible to collect, or if a player is left on a sunken tile with no way to reach a safe one.
Several sequels have been released, all cooperative. *Forbidden Desert* (2013) moves the action to a desert, keeping many core mechanics but adding difficulty, new roles, and new rules. *Forbidden Sky* (2018) has players repair a rocket on a floating platform during a thunderstorm; it introduces a build-as-you-explore map and a real electrical circuit that lights up a model rocket. *Forbidden Jungle* (2023) strands players at an abandoned jungle spaceport, where they must fix a transportation portal while avoiding spider-like aliens.
- Developer
- Matt Leacock
- Publisher
- Gamewright Games
- Year published
- 2010
- Number of players
- 2 to 4
- Genre
- Cooperative board game
- Awards
- Golden Geek Best Children's Board Game 2010, Mensa Select 2010, UK Game Expo Best Family/Children's Game 2011
Lore & Background
In Forbidden Island, players take on the role of adventurers with preset abilities, trying to retrieve four treasures: the Earth Stone, the Crystal of Fire, the Statue of the Wind, and the Ocean Chalice. They must return to the helicopter landing pad called Fools Landing before the waters rise covering the entire island. The board consists of 24 tiles arranged in a specific irregular shape, not a simple square grid.
A flood deck drives the game: at the beginning, the locations of the top six cards are flipped and considered flooded. After every player's turn, a number of cards equal to the current water level are drawn and the corresponding tiles are flooded or, if already flooded, sink by disappearing from the board. Additional Waters Rise cards increase the flood meter.
Reader's Guide
Forbidden Island is significant as a cooperative board game that emphasizes teamwork over competition. Its mechanics—such as a shrinking board, role-specific abilities, and a shared win/loss condition—have influenced subsequent cooperative games. The game received several awards, including the Golden Geek Best Children's Board Game 2010, Mensa Select 2010, and UK Game Expo Best Family/Children's Game 2011, and was nominated for the Spiel des Jahres 2011. Its success led to a series of sequels: Forbidden Desert (2013), Forbidden Sky (2018), and Forbidden Jungle (2023), each retaining cooperative play while introducing new settings and mechanics. The game is noted for being accessible to a wide range of ages and experience levels, as highlighted in a review in Black Gate magazine. Its legacy includes establishing a template for family-friendly cooperative games that require players to coordinate actions and manage shared resources under escalating pressure.
Did You Know?
- The game was developed by Matt Leacock and published by Gamewright Games in 2010.
- The helicopter landing pad is called Fools Landing.
- A sequel, Forbidden Desert, was released in 2013.
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