Battlefleet Gothic: Armada
Real-time space tactics in the Gothic War.
Set in the Warhammer 40,000 universe, Battlefleet Gothic: Armada is a real-time tactics game from Tindalos Interactive and Focus Home Interactive. It adapts Games Workshop's Battlefleet Gothic miniature wargame.
Quick Facts
- Developer
- Tindalos Interactive
- Publisher
- Focus Home Interactive
- Director
- Romain Clavier
- Designer
- Romain Clavier; Tristan Clavier
- Programmer
- Dimitri Chambonneau
- Artist
- Edouard Boccard; Baptiste Doux
- Writer
- Ross Watson
- Composer
- Doyle W. Donehoo
Facts from the source article.
Did You Know?
- The game includes two types of primary weapons: Macro Weapons and Lance Weapons.
- The Planet Killer serves as the flagship for Abbadon the Despoiler.
- A limited edition Early Adopters Box version included the Space Marine faction from the start.
Gameplay
Players control fleets from six factions: Imperial Fleet, Chaos Undivided, Orks Pirates, Eldar Corsairs, Space Marines, and Tau Empire. Ships from destroyers to battleships can be customized with weaponry, defense, and support subsystems. Primary weapons include Macro Weapons (accurate at close range) and Lance Weapons (precise, armor-penetrating, slower fire). Torpedo Launchers and Hanger Launch Bays are also available. Missions involve wiping out enemy fleets, stealing data, escorting transports, protecting stations, or reaching bombardment positions. Ships gain experience and promotions as they survive battles.
Plot
Set during the Gothic War (the 12th Black Crusade), the game follows Admiral Spire of Battlefleet Gothic as the Imperium fights Chaos under Warmaster Abaddon. The prologue begins with Captain Spire investigating an abandoned space station taken by Chaos; he escapes and informs Lord Admiral Cornelius von Ravensburg and Inquisitor Horst. Horst promotes Spire to Admiral to lead Battlefleet Gothic. Spire's fleet also combats Ork Pirates, Eldar Corsairs, and rogue Imperial Navy vessels. Chaos seizes three Blackstone Fortresses; Spire may accept or deny an alliance with the Eldar. The Planet Killer, Abaddon's flagship, destroys a planet. The three captured fortresses link beams to overload a star, destroying an Imperial-held planet. At Schindelgeist, Spire's fleet routs the Planet Killer, but the fortresses fire on the star. Captain Abridal sacrifices his ship, The Flame of Purity, into the beam focal point, disabling the fortresses. Chaos retreats, and Spire is proclaimed a hero.
Development
Battlefleet Gothic: Armada was announced on January 16, 2015, and developed using Unreal Engine 4. A Space Marines faction was available as downloadable content, included in the Early Adopters Box for preorders. The first DLC, adding the Space Marine fleet, released on June 21, 2016. The second DLC, adding the Tau Empire fleet, released on September 29, 2016.
Sequel
A sequel, Battlefleet Gothic: Armada 2, released on January 24, 2019. It follows the Gathering Storm setting and Admiral Spire as he battles Abaddon and other powers around Cadia after the destruction of Imperial forces there. The Imperium is divided into three fleet types: Imperial Navy, Adeptus Astartes, and Adeptus Mechanicus. Returning factions include Chaos, Orks, Aeldari (Corsairs, Craftworld, Dark Eldar), and Tau (Protector and Merchant Fleets). Necrons and Tyranids each have their own campaign; a DLC is required for the Chaos campaign. The sequel adds Grand Cruisers and Titans as new vessel classes.
Frequently Asked Questions
When was Battlefleet Gothic: Armada released?
Battlefleet Gothic: Armada was released on April 21, 2016 in worldwide.
What platforms is Battlefleet Gothic: Armada available on?
Battlefleet Gothic: Armada was released for Microsoft Windows.
Who directed Battlefleet Gothic: Armada?
Battlefleet Gothic: Armada was directed by Romain Clavier.
Who designed Battlefleet Gothic: Armada?
Battlefleet Gothic: Armada was designed by Romain Clavier and Tristan Clavier.
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