The Last of Us Codexery

Music of The Last of Us Part II

Music for The Last of Us Part II by Santaolalla and Quayle.

The score for *The Last of Us Part II* was created by returning composer Gustavo Santaolalla, with Mac Quayle contributing additional music. The soundtrack album dropped digitally alongside the game in June 2020. A separate EP, *Covers and Rarities*, came out in September 2021, featuring five cover songs performed by voice actors Troy Baker and Ashley Johnson. Two vinyl singles were also released: one in June 2018 with trailer music, and another included in the game’s Ellie Edition in June 2020.

Santaolalla, who also scored the first game, built his music around creative director Neil Druckmann’s story pitch, often inspiring new scenes. He used the ronroco to represent Ellie and a banjo for Abby, with the banjo and an electric guitar forming the game’s core sound. While Santaolalla focused on emotional, character-driven tracks, Quayle—hired in 2018 after his work on *Mr. Robot*—composed the combat music to create suspense and reflect the game’s anxiety-inducing action.

The team secured permission to cover songs by Pearl Jam, Shawn James, and A-ha. These covers became key to character development: Ellie’s guitar playing unlocks memories and emotions, and Pearl Jam’s “Future Days” serves as a theme between her and Joel. Critics praised the music for fitting the narrative and heightening tension, earning it several award nominations.

Santaolalla worked on the game for two to three years, delivering small pieces over time that sometimes prompted Druckmann to write new scenes. He maintained motifs from the first game while introducing new elements, linking the themes of love and hate. The ronroco’s feminine sound enhanced Ellie, while the banjo—used despite Santaolalla’s initial hesitation—reflected the game’s American setting and a “searching, reflective” mood. For Joel’s themes, he replaced the first game’s Fender VI bass with Argentine “Magma” strings for a darker yet more virile tone. Orchestral parts favored the bass clarinet for its warm, five-octave range. The music during Joel’s death scene aimed to build dread and inevitability, unlike the surprise of Sarah’s death in the first game. Quayle, working from early gameplay videos, used Logic Pro to manipulate live acoustic instruments like bass guitar and cello, delivering final music by January 2020 after a three-day recording session with Santaolalla in October 2018.

Quick Facts

Artist
Crooked Still and Gustavo Santaolalla
Released
June 12, 2018
Genre
Soundtrack
Length
5:30
Label
Sony Interactive Entertainment

Facts from the source article.

Lore & Background

Gustavo Santaolalla returned to compose and perform the score for The Last of Us Part II, as he had done with the first game. Naughty Dog tasked him to create emotional, character-based tracks, and he worked on the game for two to three years. He created music based on the story pitch by creative director Neil Druckmann and they fit the music into the scenes later, occasionally requiring minor rewrites. Santaolalla delivered small parts over time, often inspiring Druckmann to write new scenes. With the game still in development, Santaolalla worked with the story, characters, and artwork to craft the score, though he was familiar with 'the visual language' after the first game. He wanted to maintain and extend the first game's motifs while introducing new elements. He felt his approach in composing had not changed as the themes of love (continued from the first game) and hate (new to Part II) were linked: the latter a deformation of the former.

Santaolalla continued using the ronroco, his signature instrument used in the first game's theme, as he felt it enhanced Ellie's qualities through feminine sounds, while he introduced a banjo for Abby's theme. He composed Part II's score around the banjo and an electric guitar, feeling the increased characters and complexities demanded more timbre. The developers encouraged him to use the banjo despite his initial hesitance; he felt it reflected the game's American setting and origin and his spontaneous use imparted a 'searching, reflective, pensive' feeling. Santaolalla wanted Joel's themes rendered acoustically in Part II, replacing the first game's Fender VI bass guitar with esoteric Argentine strings called 'Magma', which maintained the Fender's darkness but emitted a more virile sound. For the orchestral parts, Santaolalla favored the bass clarinet for its five octave range and warm quality, akin to a flute.

Mac Quayle was hired in early 2018 to create the combat music. The developers were familiar with his work on the television series Mr. Robot. Quayle bought a PlayStation 4 and The Last of Us to familiarize himself with the series. He began writing ideas in May 2018 and delivered final music in January 2020; he found the deadlines more relaxed than film and television. Though they discussed potentially sharing stems and sessions, Santaolalla and Quayle's collaborations were minimal; they performed a three-day recording session in PlayStation's offices in October 2018, experimenting to create 'grooves and textures'. Quayle attributed their similarities to the developers 'really knowing what they wanted'. Quayle's music aimed to represent the gameplay's 'relentless tension', consistently moving the action forward and heightening suspense and anxiety.

Reader's Guide

The music of The Last of Us Part II is significant for its dual-composer approach, with Gustavo Santaolalla handling emotional, character-based tracks and Mac Quayle composing combat music to heighten tension. Santaolalla's use of the ronroco for Ellie and the banjo for Abby created distinct sonic identities for the protagonists, while his incorporation of the bass clarinet and Argentine strings added new timbres. Quayle's work, inspired by his experience on Mr. Robot, aimed to reflect the anxiety-inducing gameplay. The soundtrack was released digitally in June 2020, with vinyl editions later. The covers performed by actors Troy Baker and Ashley Johnson became integral to character development, particularly Ellie's guitar playing, which allowed her to access memories and emotions. The song 'Future Days' by Pearl Jam served as a theme between Ellie and Joel. Critical reception was positive, with reviewers noting the music's connection to the narrative and its addition of tension. The soundtrack was nominated for Best Physical Soundtrack Release at the 18th Annual Game Audio Network Guild Awards.

Did You Know?

More in Characters & Survivors

Elsewhere in The Last of Us

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →