Vault Opening
Crack the code, claim the loot—every vault tells a story.
Vault Opening is a gameplay mechanic in the Sly Cooper series. The player must open locked containers to collect treasure and other items. These vaults are scattered across levels, and the player relies on stealth to avoid enemies and alarms while collecting them.
- Role
- Gameplay mechanic for accessing hidden rewards
- First appears
- Sly Cooper and the Thievius Raccoonus
- Status
- Recurring mechanic throughout the franchise
Lore & Background
It does not mention vaults containing artifacts or blueprints that aid in reclaiming the Thievius Raccoonus.
In Their Own Story
The source does not provide a specific narrative scene about a vault opening on a Parisian rooftop, a three-tumbler mechanism, or Bentley's dialogue about alarms. It does not mention a specific instance of Sly opening a vault to reveal gold coins and a dusty key.
Reader's Guide
It does not mention rewards such as coins for upgrades, treasure for bonus points, or rare items that unlock new abilities.
Did You Know?
- Sly uses his cane to swing from hooks, defeat foes, and perform sneak attacks due to his limited endurance.
- Sly has a number of special moves learned through the games that can increase his stealth or speed.
- The player may also play as Bentley with his gadgets, or Murray with his strength, and many minor companions in the third game.
- Each game is broken into a series of heists, and to accomplish the heist, Sly and his gang must complete several missions.
More in Gameplay & Mechanics
Elsewhere in the Sly Cooper universe
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