Sly Cooper Codexery

Gameplay & Mechanics

18 entries in the Sly Cooper compendium.

Stealth TakedownSilent as shadow, swift as a whisper — and twice as final.Wall JumpSteal back your family's legacy in Sly Cooper and the Thievius Raccoonus.Grapple HookSly's secret to rooftop ballet—and the occasional museum heist.Thief TimeWhen every second counts, steal a few more.Sly’s Cane MeleeA thief's best friend: quick, sharp, and always reliable.Disguise SystemSteal the look, steal the score. But remember: a loose badge or a wrong salute can blow thSafe CrackingOpening a safe without the combination or key.Bottle CollectingFind all clue bottles in a hub world to unlock the safe's combination.Vault OpeningCrack the code, claim the loot—every vault tells a story.Grappling HookAim, fire, swing — the hook turns every chasm into a shortcut.JetpackA flicker of flame, a burst of sky—then the fuel runs dry and gravity reclaims you.Rocket LauncherOne slow rocket, one loud explosion, and a very surprised hallway of guards.HammerGrab it, swing it, watch it shatter—three hits and it's gone.Bandana AttackOne red bandana, one clean knock-out—Sly's oldest and most trusted trick.SneakingThe best heist is the one nobody ever sees coming.ThieverySneak in, grab the gem, and be gone before the alarm even blinks.HeistWalk in quiet, grab the prize, walk out before the alarms finish chiming.Co-opFour raccoons, a bear, and a toucan hit the vault together.
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