World & Setting
15 entries in the Narnia compendium.
TelmarThe land far beyond the Western Mountains from which the Telmarines invaded Narnia.Eastern OceanThe Great Eastern Ocean, sailed by the Dawn Treader towards Aslan's Country.ArchenlandThe mountainous country south of Narnia, ruled from Anvard.BismThe fiery country at the bottom of the Narnian world.Western WildsA landlocked frontier of uncharted wilderness and ancient mystery.TashbaanThe walled capital of Calormen, on an island hill at the mouth of a river.Lone IslandsWhere the known world ends and the edge of Aslan's Country begins.Cair ParavelThe castle of the Narnian kings and queens at the mouth of the Great River.BeaversdamA Narnian town named after Mr and Mrs Beaver's dam.AnvardThe fortified capital of Archenland.Lantern WasteWhere a lonely lamp-post marks the border between worlds and magic begins.Dark IslandThe island permanently hidden in darkness, where dreams come true.Edge of the WorldWhere the Dawn Treader's voyage ends, at the wave before Aslan's Country.The Magic PaintingThe painting of a ship that draws Edmund, Lucy and Eustace into Narnia.Aslan's CountryThe mountain home of Aslan at the eastern edge of the Narnian world.
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