Narnia Codexery

World & Setting

22 entries in the Narnia compendium.

TelmarA fortress of iron built by pirates who forgot they were in a land of magic.Eastern OceanThe ocean that leads to the edge of the world and the mountains of Aslan's Country.ArchenlandThe sun-baked mountain kingdom that stands as Narnia's eternal southern shield.BismA hidden kingdom of stone and mystery beneath the snow, known more from maps than tales.Western WildsA landlocked frontier of uncharted wilderness and ancient mystery.TashbaanA city of golden domes where the god Tash reigns and freedom is a foreign tongue.Southern SeaThe edge of the map where the sun burns brightest and the unknown begins.Lone IslandsWhere the known world ends and the edge of Aslan's Country begins.Shuddering HillsWhere the ground trembles beneath the weight of ancient northern cold.Cair ParavelWhere classical Christian education meets the Trivium in Topeka, Kansas.BeaversdamA cozy dam where winter's chill meets the warmth of hope and destiny.AnvardThe golden heart of the Calormene Empire, where emperors rule from walls of stone.NarniaA timeless realm where winter never ends until the Lion roars.The Western WildWhere stone meets shadow, and giants guard the edge of the world.Lantern WasteWhere a lonely lamp-post marks the border between worlds and magic begins.Dark IslandA shadowed exile in the western sea where light fears to tread.Edge of the WorldWhere solid ground dissolves into the endless, mysterious ocean beyond Aslan's World.Beavers' DamA sturdy refuge built by beavers where hope is kindled against the eternal winter.The Magic PaintingA painted window that opens onto a world of stars, trees, and ancient magic.The LamppostsA solitary beacon marking the threshold where human worlds meet Aslan's creation.Aslan's CountryThe true home of the Great Lion, brighter than any world mortals know.The FerryA silent boat carrying travelers from Narnia to the true home beyond the stars.
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