Counter-Strike Codex

de_torn

A bomb-defusal map set in an abandoned Turkish town.

Torn (de_torn) is a bomb defusal map featured in Counter-Strike and Counter-Strike: Condition Zero. It is set in the small abandoned suburban town of Bahçelievler in the Turkish countryside. Because of the restricted amounts of space, very confusing pathways, and the considerable distance between the bombsites, it is one of the less popular maps.

Quick Facts

Mode
Bomb defusal
Setting
Bahçelievler, Turkish countryside
Designers
Matt Coombe and Nick Coombe
Working titles
Warzone, de_wartorn
Released
Counter-Strike 1.3
Appears in
Counter-Strike, Counter-Strike: Condition Zero

Facts from the source article.

Background

The idea for the map originally came to Matt Coombe during a lunch break in September 2000. The design first involved a rainy and dirty Eastern European town, and his brother Nick Coombe joined in on the design. After finding photographs of Turkey, the brothers set the map in Turkey, with further inspiration taken from Dust. The first screenshots were posted on January 27, 2001; in February the map was revealed to use the bomb defusal scenario, titled de_wartorn, and it received its final title of de_torn the following month.

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