Video Game Consoles by Generation, Part 6 Codexery

Gakken Compact Vision TV Boy

A rare second-generation console with only six games.

The Gakken Compact Vision TV Boy is a second-generation home video game console developed by Gakken and released in Japan in 1983 for ¥8,800. It was designed to compete with the Epoch Cassette Vision, which held a 70% market dominance in Japan at the time. The system is notable for its limited library of only six games, its unusual form factor, and its status as a rare collector's item among retro gamers.

Quick Facts

Developer
Gakken
Generation
Second generation
Release Date
JP · October 1983
Price
¥8,800
Media
ROM cartridge
Cpu
Motorola MC6801
Memory
2k RAM
Display
128 × 192 pixels, 9 colors (only 4 can be shown at the same time)
Graphics
Motorola 6847

Facts from the source article.

Lore & Background

The Gakken Compact Vision TV Boy was released months after the Nintendo Famicom and Sega SG-1000, which were more expensive at ¥15,000 but offered more advanced features, larger game libraries, and greater capabilities. Additionally, Epoch had just launched the Cassette Vision Jr. revision for ¥5,000. These factors made the Compact Vision TV Boy obsolete from the start, burdened by a high price tag, few and comparably rudimentary games, and a strange form factor, leading to poor sales. The console could only be played on the MAME emulator after its hardware and six games were ROM dumped, scanned, and preserved in January 2024. Each game was sold separately for ¥3,800 and designed for single-player use. The six titles were Excite Invader, Mr. Bomb, Robotan Wars, a port of Super Cobra, and Frogger.

Reader's Guide

The Gakken Compact Vision TV Boy holds significance primarily as a historical footnote in the Japanese home console market of the early 1980s. Its release was poorly timed, arriving after more powerful and feature-rich competitors like the Nintendo Famicom and Sega SG-1000, as well as a cheaper revision of the dominant Epoch Cassette Vision. The console's high price, limited game library of only six titles, and unusual design made it commercially unsuccessful. As a result, it is now a rare collector's item sought by some retro gamers. Its preservation milestone occurred in January 2024, when the console hardware and all six games were ROM dumped, scanned, and made playable through the MAME emulator, ensuring its legacy endures in digital form despite its original market failure.

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