True Naming
The magic of commanding things by knowing their names.
Naming is a magic of The Kingkiller Chronicle that lets its user command the classical elements and objects. The idea of true names is prominent in the series.
Lore & Background
In an old tale, Taborlin the Great survives a fall because he knows the name of the wind. Kvothe sees Abenthy call the wind and vows to learn its name; at the university he calls it in a rage and breaks Ambrose's arm, after which he studies under Master Namer Elodin.
More in History & Mythos
Elsewhere in The Kingkiller Chronicle
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