Mehrunes' Razor
Information regarding this artifact is absent from the provided source text.
The text focuses exclusively on the release history, setting, plot summary, and gameplay mechanics of The Elder Scrolls IV: Oblivion (2006). While it mentions the 'Mythic Dawn' cult planning to open portals to the demonic realm known as Oblivion and references Daedra as sadistic beings from that dimension, it does not name Mehrunes Dagon or describe his specific artifacts.
- Creator
- Mehrunes Dagon
- Affiliation
- House of Troubles (Dunmer), Order of the Black Worm
- First Major Appearance
- The Elder Scrolls IV: Oblivion
- Nature
- Daedric Artifact of Destruction
- Unique Property
- Chance to instantly kill any target regardless of health
Lore & Background
It notes they are largely sadistic and selfish beings, serving as the antithesis of the Nine Divines. The text describes how St. Alessia forged a covenant with the Divines to keep Daedra out of Tamriel via a mystical barrier, which held so long as a being of royal blood sat on the throne. When Emperor Uriel Septim VII was killed and his heirs murdered by assassins, this covenant broke, allowing Daedra to access Tamriel from Oblivion through multiple opened gates. However, the text does not name specific Princes like Mehrunes Dagon or describe any artifact known as Mehrunes' Razor.
In Their Own Story
The narrative in the source begins with the player character imprisoned for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards called the Blades, arrives while fleeing assassins who have already murdered his three sons. The emperor reveals a secret entrance to the city's sewer within the player's cell and pardons them. During their escape through the sewers, the group is attacked; the Blades' captain is cut down, and Uriel Septim entrusts the Amulet of Kings to the player before being killed by an assassin. The player escapes into Cyrodiil as multiple gates to Oblivion open, initiating a Daedric invasion. The text does not mention Mehrunes' Razor, any quest involving it, or its acquisition.
Reader's Guide
The source outlines general gameplay mechanics rather than specific item guides. It states that players can improve skills by selecting seven major skills early on; leveling occurs when these major skills increase by a total of ten points. The game features a fast-travel system where icons appear for new locations, excluding main cities which are unlocked from the start. Combat involves level-scaling enemies and loot, meaning opponents become stronger as the player levels up. While the text mentions that spells, weapons, and tools like lockpicks can be purchased, stolen, or found as loot, it does not provide instructions on how to obtain Mehrunes' Razor or describe its specific in-game function.
Did You Know?
- The Elder Scrolls IV: Oblivion was released for Microsoft Windows and Xbox 360 in 2006, with a PlayStation 3 release following in 2007.
- The game features fully voiced non-player characters (NPCs), which was a first for The Elder Scrolls series.
- Upon the death of Emperor Uriel Septim VII, his three sons had already been murdered by assassins targeting him.
More in Powers & Artifacts
Related in The Elder Scrolls
Links follow this subject's own source article.
Elsewhere in the The Elder Scrolls universe
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
