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Assassin's Creed: Altaïr's Chronicles

A prequel spin-off following Altaïr's search for the Chalice.

Assassin's Creed: Altaïr's Chronicles

Assassin's Creed: Altaïr's Chronicles is an action-adventure game from 2008. Gameloft Bucharest developed it, and Ubisoft published it. This was the first spin-off in the Assassin's Creed series, acting as a prequel to the 2007 original. The story takes place in 1190, one year before the events of that game. Players control Altaïr Ibn-LaʼAhad as he hunts for an artifact called the Chalice, a quest that pits him against the Templar Order. Altaïr travels through several Middle Eastern cities: Jerusalem, Acre, and Damascus (all seen in the main game), plus Tyre and Aleppo, which were new to the series at the time.

The game first came out for the Nintendo DS in February 2008. Later, it was ported to Windows Phone, Android, iOS, webOS, Symbian, and Java ME. Critics gave it mixed to positive reviews. Two more spin-offs followed in November 2009: Assassin's Creed: Bloodlines, another Altaïr story, and Assassin's Creed II: Discovery, a spin-off tied to Assassin's Creed II. The iOS and Android versions were pulled from the App Store and Play Store in 2013.

In terms of gameplay, Altaïr's Chronicles is a third-person 3D action-adventure title. Unlike the main Assassin's Creed game, it is not open-world. It uses the Nintendo DS's features and combines hack-and-slash combat with stealth kills and parkour for exploring. Players can use weak and strong attacks, blocks, and combos in fights. Later, bombs, throwing knives, and a crossbow become available. There are three difficulty settings: Easy, Medium, and Hard.

The plot unfolds during the Third Crusade in 1190. Altaïr arrives in Aleppo, which Templars are besieging while searching for someone on orders from their Grand Master, Lord Basilisk. A dying Assassin gives Altaïr a sword, and he fights off the attackers. Then Al Mualim, the Assassin Brotherhood's Mentor, tasks Altaïr with finding the "Chalice"—an artifact said to unite all factions and end the Crusade in victory for its holder. The Chalice must be destroyed before it falls into wrong hands.

Altaïr starts in Damascus, where a Rafik tells him the Chalice is in the Temple of the Sand, requiring three keys to enter. He gets the first key from a dancer and mystic named Fajera. In Tyre, he learns the second key is with Roland Napule, the twisted head of a local hospital. Altaïr kills Napule and takes the key.

Quick Facts

Title
Assassin's Creed: Altaïr's Chronicles
Developer
Gameloft Bucharest
Publisher
Ubisoft
Designer
Bogdan Lucaci / Cristian Soare
Released
Nintendo DS: / NA · February 5, 2008AUS · April 3, 2008EU · April 11, 2008iOS: / April 23, 2009 / WebOS: / January 25, 2010 / Windows Phone 7: / November 11, 2010
Genre
Action-adventure, stealth
Modes
Single-player
Series
Assassin's Creed
Platforms
Nintendo DS / Android / iOS / webOS / Symbian / Java 2 ME / Windows Phone 7
Artist
Arthur Hugot
Producer
Antony Faby
Composer
Mathieu Vachon

Facts from the source article.

Lore & Background

The game is set during the Third Crusade in 1190, a year before the events of Assassin's Creed. Altaïr Ibn-LaʼAhad arrives in Aleppo, under siege by Templars searching for someone on orders of their Grand Master, Lord Basilisk. After learning from a dying Assassin, Altaïr is tasked by Al Mualim with finding the 'Chalice,' an artifact said to unite all factions and end the Crusade, which must be destroyed. Altaïr travels to Damascus, Tyre, Jerusalem, and Acre, obtaining three keys to enter the Temple of the Sand, where the Chalice is kept. He defeats Lord Basilisk multiple times, eventually learning the Chalice is a woman named Adha, whom he rescues but loses again when Templars recapture her. Altaïr kills Basilisk aboard his ship, but Adha escapes on another vessel, and he vows to find her.

Reader's Guide

Assassin's Creed: Altaïr's Chronicles holds significance as the first spin-off in the Assassin's Creed franchise, expanding the lore of Altaïr Ibn-LaʼAhad before the events of the original game. It introduced new locations like Tyre and Aleppo to the series and was notable for being a 3D third-person action-adventure game on the Nintendo DS, combining hack-and-slash combat, stealth, and parkour. The game received mixed to positive reviews, with aggregate scores around 58 on Metacritic, indicating average reception. Its legacy includes paving the way for later spin-offs such as Assassin's Creed: Bloodlines and Assassin's Creed II: Discovery, both released in November 2009. The iOS and Android versions were removed from app stores in 2013, marking a limited digital availability.

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