Racing Video Games Codexery

007 Racing

A 2000 racing spin-off featuring Bond vehicles.

007 Racing

Pierre-Yves Beaudouin · CC BY-SA 3.0

007 Racing, a 2000 PlayStation title from developer Eutechnyx and publisher Electronic Arts, puts players behind the wheel of James Bond’s gadget-laden vehicles. It’s the seventh game to feature Pierce Brosnan’s likeness as 007, though the voice work comes from Tim Bentinck rather than the actor. The game pulls in several characters from earlier Bond stories and is regarded as a spin-off from the main series.

**Gameplay** Players control Bond through a series of driving missions, using vehicles inspired by the first 19 official films. The lineup includes the Aston Martin DB5 (first seen in *Goldfinger*), the Lotus Esprit (from *The Spy Who Loved Me* and *For Your Eyes Only*), the BMW Z8 (which appeared briefly in *The World Is Not Enough*), and seven other cars, though not every film from that era contributed a unique vehicle. Each car comes with the usual arsenal of gadgets and weapons, supplied by R (voiced by John Cleese), the quartermaster of MI6’s Q-Branch.

**Plot** A European diplomat and businessman plans to steal a shipment of NATO weapons and hide them inside cars rolling off his assembly line, intending to pass them to international terrorists. Bond must stop him. The story begins with Bond rescuing Cherise Litte from an Eastern European country (likely Estonia) and driving her across the border in his DB5. Back in London, M tells him a freighter carrying top-secret NATO gear—including laser-guided surface-to-air missiles, long-range missiles, missile shields, GPS technology, and a Q-equipped BMW 750iL bound for Halifax—was intercepted in the Labrador Sea, south of Greenland. Bond is sent to find the cargo. In New York, he meets CIA contact Jack Wade, but a villain warns him a bomb is planted on his car; any attempt to defuse it or slow down will trigger an explosion. Bond ditches the car in the Hudson River. He then retrieves a stolen electromagnetic pulse device and destroys ten computers at a distribution center where a car transporter is loading smuggling vehicles. He intercepts the transporter with his Aston Martin. In Mexico, driving a BMW Z3, he questions the transporter driver and the henchman Whisper, tracking down Zukovsky. He learns the mastermind is Dr. Hammond Litte, Cherise’s father, and that her rescue was a decoy to distract him from the freighter.

Quick Facts

Title
007 Racing
Developer
Eutechnyx
Publisher
Electronic ArtsReleased under the EA Games brand name and co-published by MGM Interactive.
Composer
Allister Brimble
Series
James Bond
Platforms
PlayStation
Released
NA · 17 November 2000 · EU · 15 December 2000
Genre
Racing
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

007 Racing was developed by Eutechnyx, which worked with MGM to create the game's storyline. It includes objectives and vehicles based on those featured in the James Bond films. The game uses a modified version of the engine developed for Eutechnyx's earlier Le Mans 24 Hours. Lead programmer Peter Davies recalled in 2021 that, given the huge differences in game style, it was a massive overhaul, but core components like the physics engine, renderer, and build tools were retained. In North America, the game was released in November 2000. A sequel for the PlayStation 2 was announced shortly thereafter but never released.

In the game, the player takes the role of James Bond behind the wheel of several vehicles from the then-19 official films, including the Aston Martin DB5, Lotus Esprit, and BMW Z8. Each car is equipped with gadgetry and weapons issued by R, voiced by John Cleese. The plot involves a diplomat and businessman hijacking a shipment of NATO weapons and smuggling them to terrorists inside cars from his automotive plants. Bond's missions take him to locations including New York City, Mexico, Louisiana, and the Baltic Sea, where he ultimately destroys a plane transporting a deadly virus.

Reader's Guide

007 Racing received mixed or average reviews according to Metacritic. Critics noted its varied mission objectives but criticized clunky controls and inconsistent graphics. Game Informer's Paul Anderson called the graphics ugly and nasty but praised the voice acting, especially John Cleese's performance. Douglass C. Perry of IGN described it as a decent little game if expectations are low, but found it became a chore rather than fun. Jeff Gerstmann of GameSpot gave a mixed review, stating the game's varied mission objectives occasionally give it a Driver-like feel, but clunky control issues take the player out of the game. He noted the heavily modified Need for Speed engine was great for fast action but suffered in slower combat-heavy levels. Retro Gamer criticized the slow pace of missions. The game is notable as a spin-off of the James Bond franchise focusing exclusively on vehicular combat and racing, and for being the only Bond game of its type on the PlayStation. Its legacy is limited, with a planned sequel for PlayStation 2 never materializing.

Did You Know?

The Bond Garage: Vehicles, Gadgets, and the Q-Branch Connection

In 007 Racing, players slip behind the wheel of James Bond and take to the road in a curated fleet drawn from nineteen official Bond films. The roster is headlined by the Aston Martin DB5, immortalized in Goldfinger, the Lotus Esprit that starred in both The Spy Who Loved Me and For Your Eyes Only, and the BMW Z8 glimpsed briefly in The World Is Not Enough. Seven additional automobiles round out the garage, and every vehicle is loaded with the full complement of gadgetry and weaponry dispensed by Q-Branch. The Quartermaster himself, R, is voiced by John Cleese, lending a familiar comedic gravitas to the armory sequences. The game also marks the seventh on-screen appearance of Pierce Brosnan's Bond; his likeness graces the title, though his voice is absent. Instead, Tim Bentinck steps in to deliver Bond's lines. As a spin-off that revives characters from earlier Bond entries, the game positions itself as an extension of the broader cinematic universe rather than a direct narrative continuation.

A Decoy, a Virus, and a Race Across the Globe

The narrative of 007 Racing opens with Bond rescuing Cherise Litte from an Eastern European country—presumably Estonia—and smuggling her across the border in his DB5. Back in London, M briefs him on a freighter carrying top-secret NATO hardware, including laser-guided surface-to-air missiles, long-range missiles, missile shields, and cutting-edge GPS technology, intercepted in the Labrador Sea south of Greenland. Bond's investigation drags him through New York City, where CIA contact Jack Wade introduces a ticking-bomb scenario that forces him to jettison his car into the Hudson River. The trail leads to a distribution center where he must destroy ten computers, a Mexican pursuit in a BMW Z3 where he interrogates the henchman Whisper, and a high-speed race against Xenia Onatopp in her Ferrari F355. The twist arrives when Bond uncovers that Cherise's rescue was merely a decoy and that her father, Dr. Hammond Litte, is the true mastermind. After escaping capture in Louisiana, destroying Jaws' boat, and downloading files from four limousines in New York, Bond learns Litte's ultimate goal: unleashing a deadly virus. The climax sends him to the Baltic Sea in the Lotus Esprit, where he infiltrates an underwater base and destroys the aircraft carrying the virus.

Built on Le Mans: Eutechnyx's Engine Overhaul

Eutechnyx developed 007 Racing in collaboration with MGM, who helped craft the storyline, and Electronic Arts handled publishing for the PlayStation release. The technical backbone of the game is a heavily modified version of the engine Eutechnyx originally built for their earlier title Le Mans 24 Hours. Lead programmer Peter Davies reflected in 2021 on the scale of the transformation, noting that while the fundamental differences in game style demanded a massive overhaul, core components such as the physics engine, renderer, and build tools were retained from the racing sim. The game's objectives and vehicle roster were deliberately modeled on elements featured across the James Bond film franchise, giving the title a strong cinematic identity. In North America, the game hit shelves in November 2000. Shortly after its launch, a PlayStation 2 sequel was announced, but that project never materialized, leaving 007 Racing as a one-and-done entry in the Bond racing subgenre.

A Rental Car: Critics Weigh In

Metacritic aggregated 007 Racing's reception as mixed or average, and the individual reviews paint a picture of a game that hit some notes but stumbled on others. Paul Anderson of Game Informer found the visuals ugly and nasty yet praised the well-designed missions and called the voice acting excellent, singling out Cleese's performance as R. He did note an inconsistent mix of content. Douglass C. Perry of IGN called it a decent little game as long as you don't expect too much, comparing its formula to Spy Hunter from the early 1980s and advising readers to rent rather than buy. Jeff Gerstmann of GameSpot acknowledged the varied objectives gave the game a Driver-like feel but criticized clunky controls, especially in slower combat-heavy levels, and pointed fans toward Driver 2. Retro Gamer flagged the slow pacing, David Chen of NextGen called it fine as a rental car but not worth the sticker price, and Jake The Snake of GamePro described it as mild fun for fans who love both Bond and action-driving titles.

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Frequently Asked Questions

What is 007 Racing?

It's a 2000 PlayStation racing game developed by Eutechnyx and published by Electronic Arts that puts you behind the wheel of James Bond's gadget-equipped vehicles. Rather than an action-adventure title, it focuses entirely on driving missions across a series of tracks.

Who voices James Bond in 007 Racing?

Tim Bentinck handles the voice work for the character, even though Pierce Brosnan's likeness is used for Bond's appearance. This makes it the seventh Bond game to feature Brosnan's image without the actor himself performing the voice.

What vehicles can you drive in 007 Racing?

The roster is drawn from cars that appeared in the first 19 official Bond films, with the iconic Aston Martin DB5 being a key entry. Each vehicle is presented as a gadget-laden machine tailored to Bond's driving missions.

Is 007 Racing a mainline James Bond game or a spin-off?

It's widely regarded as a spin-off from the core 007 series rather than a central entry. The game pulls in characters from earlier Bond stories but strips the experience down to pure racing, setting it apart from the broader action-adventure titles.

What platform was 007 Racing released on?

The title launched exclusively for the PlayStation in 2000 under Electronic Arts' publishing umbrella. It carries the official James Bond license and falls squarely in the racing genre.

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