Combat & Mechanics
15 entries in the Quake compendium.
Bunny HoppingA speedrunning technique that changed Quake done Quick forever.Rocket JumpingRocket jumping: using explosive knockback to reach new heights.Strafe JumpingMaster the advanced movement techniques of Quake Live, including strafe jumping.InvulnerabilityA shimmering blue shield grants temporary immunity to all harm in the chaotic arenas of QuChainsawA portable handheld power saw that cuts with a rotating chain.Slide JumpingMaintain speed by sliding around corners with crouch slides.Rocket LauncherHigh-explosive artillery defining arena combat and movement physics since 1996.NailgunA storm of steel nails that turns every hallway into a kill zone.Air StrafingTurn while you drift, and the sky becomes a highway.BFG-10KOne charge, one shot, one very large hole in the wall.FragOne kill, one frag, one step closer to the top of the scoreboard.ArenaA sealed box of steel where every jump is a decision and every second is a kill.Team DeathmatchTwo teams, one arena, and the physics engine as your greatest ally.Capture the FlagTwo flags, two bases, one relentless sprint through enemy territory.Last Man StandingNo respawns. No mercy. Only one walks out alive.
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