Quake Codexery

BFG-10K

The BFG: A legendary weapon from id Software, appearing in both Doom and Quake series.

The BFG is a fictional weapon created by id Software, found in their first-person shooter video games Doom and Quake. The abbreviation stands for "Big Fucking Gun", as described in Tom Hall's original Doom design document and in the user manual of Doom II: Hell on Earth. The Quake II manual says it stands for "Big, Uh, Freakin' Gun". Another version of the name used in the Doom motion picture is "Bio Force Gun". The versions found in the Doom games are called "BFG 9000" and those in Quake "BFG 10K".

Quick Facts

First appears
Quake (1996)
Developer
id Software
Type
Heavy plasma; energy weapon
Projectile
Large slow-moving plasma sphere
Damage profile
Massive area-of-effect explosion

Lore & Background

The BFG first appeared in the press beta release of Doom. In Quake II and Quake III Arena, a pair of weapons both called the BFG10K appear. The Quake II version fires a slow plasma ball that fires rays at any enemies in range and line-of-sight. The Quake III Arena version fires a series of fast plasma orbs and acts like the rocket launcher (rocket jumping can also be done with the BFG10K). The BFG10K from Quake III also appears in OpenArena and Quake Live.

Reader's Guide

In Quake II, the BFG10K fires a slow plasma ball that fires rays at any enemies in range and line-of-sight. In Quake III Arena, the BFG10K fires a series of fast plasma orbs and can be used for rocket jumping.

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Elsewhere in Quake

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