BFG-10K
The BFG: A legendary weapon from id Software, appearing in both Doom and Quake series.
The BFG is a fictional weapon created by id Software, found in their first-person shooter video games Doom and Quake. The abbreviation stands for "Big Fucking Gun", as described in Tom Hall's original Doom design document and in the user manual of Doom II: Hell on Earth. The Quake II manual says it stands for "Big, Uh, Freakin' Gun". Another version of the name used in the Doom motion picture is "Bio Force Gun". The versions found in the Doom games are called "BFG 9000" and those in Quake "BFG 10K".
Quick Facts
- First appears
- Quake (1996)
- Developer
- id Software
- Type
- Heavy plasma; energy weapon
- Projectile
- Large slow-moving plasma sphere
- Damage profile
- Massive area-of-effect explosion
Lore & Background
The BFG first appeared in the press beta release of Doom. In Quake II and Quake III Arena, a pair of weapons both called the BFG10K appear. The Quake II version fires a slow plasma ball that fires rays at any enemies in range and line-of-sight. The Quake III Arena version fires a series of fast plasma orbs and acts like the rocket launcher (rocket jumping can also be done with the BFG10K). The BFG10K from Quake III also appears in OpenArena and Quake Live.
Reader's Guide
In Quake II, the BFG10K fires a slow plasma ball that fires rays at any enemies in range and line-of-sight. In Quake III Arena, the BFG10K fires a series of fast plasma orbs and can be used for rocket jumping.
More in Combat & Movement
Elsewhere in Quake
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