Dual-Wielding
Dual-wield your way through Babylon in the final chapter of the Sands of Time trilogy.
In Prince of Persia: The Two Thrones (2005), the Prince can obtain secondary weapons from defeated enemies or weapon racks and use them in dual-wield combat, with most weapons having limited durability and becoming unusable after a certain amount of hits, or after they are thrown as projectiles or dropped when the Prince turns into the Dark Prince.
Quick Facts
- Subject
- Dual-Wielding (combat mechanic)
- Franchise
- Prince of Persia
- Most developed in
- Prince of Persia: The Lost Crown (2024)
- First appeared in
- Prince of Persia: The Two Thrones (2005)
- Primary weapons involved
- Sword and dagger (or secondary weapon)
- Combat style
- Close-range combo chains
- Developer (lost crown)
- Ubisoft Montreal
Lore & Background
The Two Thrones is the sixth main installment in the Prince of Persia series and the final chapter of the Sands of Time trilogy. The story follows the Prince as he returns to Babylon, only to find that his actions in Warrior Within have undone the events of The Sands of Time. The villainous Vizier kills the Prince's companion Kaileena, absorbing the Sands of Time from her, which transform him into an immortal monster. The Prince must work together with his past love Farah to defeat the Vizier, while also struggling against his own Dark Prince persona.
Reader's Guide
During combat, the Prince can use a dagger for attacks and blocks, and can also wield secondary weapons obtained from defeated enemies or weapon racks in dual-wield combat. Secondary weapons have limited durability. The Dark Prince cannot wield a secondary weapon, instead using a Daggertail. The game also features a Speed Kill system for instantly defeating enemies, and the Prince can use the Dagger of Time's time-control abilities, which can be upgraded by disabling sand gates.
Did You Know?
- The Two Thrones was developed by Ubisoft Montreal and Ubisoft Casablanca, and published by Ubisoft for PlayStation 2, GameCube, Microsoft Windows, Xbox, and Java (mobile phones only).
- It was later ported to PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords.
- The game sold over 1.5 million copies within one month of release.
- The Wii version of Rival Swords implements attacks with generic shakes of the Wii Remote and Nunchuk.
More in Gameplay & Mechanics
Elsewhere in Prince of Persia
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
