Platform Fighters Codexery

The Outfoxies

A 1994 arcade fighter that predated and influenced arena brawlers.

The Outfoxies

The Outfoxies is a fighting game released by Namco for arcades in 1994. Players choose from seven assassins—including a mercenary, a businesswoman, a scientist in a wheelchair, a cyborg/former soldier with a prosthetic arm, twin children, a chimpanzee, and a former film star turned criminal—and battle one-on-one in arenas. The goal is to kill the opponent using weapons scattered around the stage, ranging from pistols, machine guns, rocket launchers, flamethrowers, and swords to more absurd items like hot soup and pie. Crates and barrels can also be thrown. Each character has a special ability, and close-quarters attacks deal light damage, but most harm comes from weapons; if a player is hit while holding a weapon, they drop it. Stages are large, with multiple platforms and obstacles, and feature dynamic environmental events: an aquarium stage floods when water tanks rupture, releasing sharks; a skyscraper stage starts at the top and slowly explodes as players scale down; other stages on planes or boats shake and sway.

The game was designed by Masateru Umeda, who later created the arcade game *Dancing Eyes* (1996). It ran on the Namco NB-2 arcade system and debuted in Japanese arcades in March 1994. At the time, 3D fighting games were overshadowing 2D ones, and the market was dominated by Capcom and SNK, so *The Outfoxies* received little attention. Original arcade boards are now rare and collectible. In December 2025, Hamster Corporation brought the game to modern platforms via its Arcade Archives series for Nintendo Switch and PlayStation 4, and its Arcade Archives 2 series for Nintendo Switch 2, PlayStation 5, and Xbox Series X/S.

Despite its initial obscurity, *The Outfoxies* has gained critical acclaim in retrospect. Critics have praised its outlandish, over-the-top action, comparing it to action films and the work of Goichi Suda. Hardcore Gaming 101 called it a "ridiculously over-the-top" action film; Game*Spark likened it to a disaster film or B-class action movie; Destructoid highlighted its bizarre cast and noted it had more "weirdness and non-stop violence" than Suda’s games. Coincidentally, Suda is a fan and owns a copy displayed at Grasshopper Manufacture’s office, though he says he learned of the game after developing *Killer7* (2005), and any similarities are coincidental.

Quick Facts

Title
The Outfoxies
Developer
Namco
Director
Masuya Ohishi
Producer
Akihiko Tokue / Shukuo Ishikawa
Designer
Masateru Umeda
Programmer
Yoshiyuki Honda
Composer
Masahiro Fukuzawa
Genre
Fighting
Release
JP · March 1995
Modes
Single-player, multiplayer
Platforms
Arcade
Arcade System
Namco NB-2

Facts from the source article.

Lore & Background

The Outfoxies was designed by Masateru Umeda, who later created the arcade game Dancing Eyes in 1996. The game runs on the Namco NB-2 arcade system. Players control one of seven assassins—John Smith, Betty Doe, Prof. Ching, Bernard White (a cyborg/former soldier with a prosthetic arm), Danny and Demi, Dweeb, and Eve—tasked with defeating opponents using weapons ranging from pistols and rocket launchers to pies and bowls of hot soup. Stages feature dynamic gimmicks such as flooding aquariums with sharks and exploding skyscrapers that players must navigate.

Reader's Guide

The Outfoxies was released in Japanese arcades in March 1995 but garnered little attention at the time, as 3D fighting games were overshadowing 2D ones and the market was dominated by Capcom and SNK. In retrospect, it has received critical acclaim for its outlandish action and is regarded as an early example of an arena fighting game, possibly inspiring the Super Smash Bros. series. The game was noted for its eccentric violence and stage gimmicks, with critics comparing it to action films and games by Goichi Suda. Suda himself is a fan and owns a copy displayed at Grasshopper Manufacture. A PlayStation port was announced in August 1995 but never released. In December 2025, Hamster Corporation released it as part of the Arcade Archives series for multiple platforms. Original arcade boards are now rare and collectible.

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