Tafl games
Ancient Northern European strategy board games with uneven armies.
Tafl games (pronounced [tavl]), often called hnefatafl games, are a group of ancient strategy board games from Northern Europe. They are played on a checkered or latticed board, with two sides that have unequal numbers of pieces. Different versions go by names like hnefatafl, tablut, tawlbwrdd, brandubh, Ard Rí, and alea evangelii. These games were played across Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Sápmi. During the medieval period, the Roman game latrunculi helped shape their development. By the 12th century, chess had largely replaced tafl games, though the Sámi variant tablut continued to be played until at least the 1700s. The rules for tablut were recorded in 1732 by the Swedish naturalist Linnaeus and formally published in 1737; an English translation from the original Latin appeared in 1811. Many modern tafl games draw on that 1811 translation, which contained many mistakes, but modern reconstructions also rely on other historical sources. To fix the problems caused by those errors, new rules were added, giving rise to a modern family of tafl games. Tablut is now also played according to its original rules, which have been retranslated.
**Etymology**
The English word *tafl* comes from Old Norse, where it meant "table" and served as a general term for board games. By the end of the Viking Age, *hnefatafl* (roughly pronounced [hnevatavl] or [n̥ɛvatavl]) became the preferred name in Scandinavia, used to set this game apart from others like *skáktafl* (chess), *kvatrutafl* (tables), and *halatafl* (fox games). The name *hnefatafl* likely means "board game of the fist," combining *hnefi* ("fist") with *tafl*, where "fist" referred to the central king piece. The exact origin of the term is not fully certain, but *hnefi* definitely meant the king piece, and several sources call hnefatafl "king's table." In Anglo-Saxon England, the word *tæfl* also covered many board games. It is unclear whether the Anglo-Saxons had a distinct name for this game or simply called it *tæfl*, much as modern people might say "cards."
Several other games can be confused with tafl games because their names include *tafl* or they share similarities. *Halatafl* is the Old Norse name for fox and geese, a game known since at least the 1300s and still played in Europe. *Kvatrutafl* is the Old Norse name for tables, the medieval forerunner of backgammon.
Quick Facts
- Title
- Tafl
- Italic Title
- no
- Years
- 4th–12th centuries
- Genre
- Board game · Abstract strategy game
- Players
- 2
- Setup Time
- < 1 minute
- Playing Time
- Typically 5–20 minutes
- Random Chance
- None
- Skills
- Strategy, tactics
- Aka
- Hnefatafl
Facts from the source article.
Lore & Background
Tafl games were played across Scandinavia and the British Isles, with names including hnefatafl, tablut, tawlbwrdd, brandubh, Ard Rí, and alea evangelii. The term 'tafl' (Old Norse for 'table') was a generic term for board games; 'hnefatafl' emerged in the Viking Age to distinguish it from chess, tables, and fox games. The king-piece was called 'hnefi' ('fist'), and the game may have meant 'board game of the fist'. The Ard Rí variant is not formally solved, so its outcome remains an open question. Alea evangelii was described in an 11th-century manuscript from Anglo-Saxon England on an 18×18 board.
Reader's Guide
The only tafl variant with a relatively unambiguous surviving ruleset is tablut, recorded by the Swedish naturalist Linnaeus in 1732 and translated from Latin to English in 1811. All modern tafl games are based on that translation, which contained many errors, leading to new rules and a modern family of tafl games. Tablut is now also played according to its original rules, which have been retranslated. The medieval game's rules are not completely described, but the king's objective was to escape to the board's periphery or corners, while the larger force aimed to capture him. There is controversy over whether some tafl games employed dice. The game was eventually forgotten after chess became popular, but modern reconstructions have revived it.
More in History of board games 1-21
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