Dungeon Master II: The Legend of Skullkeep
Sequel to the classic dungeon crawler Dungeon Master.
Following the original Dungeon Master, this sequel is a dungeon crawler role-playing game. It carries the alternate title Dungeon Master II: Skullkeep. Japan saw its release in 1993, with other countries following in 1995. The game runs on MS-DOS, Amiga, Mac, Sega CD, PC-9801, PC-9821, DOS/V, and FM Towns systems.
Quick Facts
- Developer
- FTL Games
- Publisher
- Interplay Productions
- Director
- Doug Bell
- Composer
- Allister Brimble
- Rick Jackson
- Brian Luzietti
- Genre
- Role-playing
- Modes
- Single-player
- Platforms
- PC-98
- FM-Towns
- Sega CD
- Amiga
- MS-DOS
- Classic Mac OS
Facts from the source article.
Ports
The MS-DOS and Amiga versions have many graphical differences, including distinct title and endgame animations. The Amiga version runs in 32 color ECS mode despite being marked as an AGA game, while the MS-DOS version uses 256 color VGA graphics. The PC-9821 has 256 color graphics, but the PC-9801 version uses dithered graphics. The Mac version offers normal and compact screen layouts. Music varies per version: MIDI on PC, MODules on Amiga, and CD Audio tracks on Sega CD.
Reception
Dungeon Master II received mediocre reviews and sold poorly. GamePro, reviewing the Sega CD version, noted that the standard Genesis controller works poorly with its point-and-click interface and that a Sega Mouse is needed, and criticized the need to maintain light sources and food supplies. However, they praised the enemy AI as intelligent and naturalistic, calling it almost like playing against another person. A Next Generation critic reviewing the later PC version stated that while the original Dungeon Master was outstanding, Dungeon Master II retained outdated aspects, giving it two out of five stars while noting the refreshingly different magic system as a bright point. The One gave the Amiga version an overall score of 93%, praising its atmosphere and 3D sound effects, but criticized FTL's attempt at smoother movement, saying it was not as good as Doom clones. The One concluded that Dungeon Master II was a much deeper game than Doom clones and an excellent game worthy of its high scores.
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