Fire Emblem Awakening
The 2012 3DS tactics game of Chrom's Shepherds, the tactician Robin and the Fell Dragon Grima.
Fire Emblem Awakening is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS, released in Japan in April 2012 and in North America and PAL regions in early 2013. Set 2000 years after the original Fire Emblem and Fire Emblem Gaiden, it follows Chrom, prince of Ylisse, and his army the Shepherds, who take in the amnesiac tactician Robin and defend Ylisse from the undead Risen and the hostile nation of Plegia.
Quick Facts
- Developer
- Intelligent Systems
- Publisher
- Nintendo
- Director
- Kouhei Maeda, Genki Yokota
- Producer
- Toru Narihiro, Hitoshi Yamagami
- Designer
- Yuji Ohashi
- Programmer
- Takafumi Kaneko, Yuji Ohashi
- Artist
- Toshiyuki Kusakihara, Yūsuke Kozaki
- Writer
- Kouhei Maeda
- Nami Komuro
- Masayuki Horikawa
- Yuichi Kitaoka
- Sou Mayumi
- Shuntaro Ashida
Facts from the source article.
Background
Emmeryn throws herself from a cliff rather than let Chrom hand the Fire Emblem to King Gangrel of Plegia. Two years after Gangrel's defeat, Chrom rules Ylisse and faces Emperor Walhart of Valm, and the masked "Marth" who has been helping the Shepherds turns out to be his daughter Lucina, come back from a future in which the Fell Dragon Grima has risen. Validar, the new king of Plegia and Robin's father, takes control of Robin, who was born to be Grima's vessel. In the final battle either Chrom puts Grima back to sleep for a thousand years, or Robin destroys Grima and seemingly dies with him. Made as a possible last entry for a series with falling sales, the game won critical acclaim and sold strongly, is often named one of the best 3DS games, and is credited with keeping the series going; Fire Emblem Fates followed in 2015.
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