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Fire Emblem: Thracia 776

The 1999 Super Famicom game set inside Genealogy of the Holy War, following Leif's fight to retake Munster.

Fire Emblem: Thracia 776 is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom. It first appeared on the Nintendo Power flash cartridge in 1999 and on a ROM cartridge the next year, and it is the fifth Fire Emblem game and the last for the Super Famicom.

The story takes place on the continent of Jugdral, in the gap between the two generations of Fire Emblem: Genealogy of the Holy War. Leif, the deposed heir to Munster, raises a private army against the ruling Grannvale Empire to win back his kingdom.

Quick Facts

Developer
Intelligent Systems
Publisher
Nintendo
Producer
Takehiro Izushi
Designer
Shouzou Kaga
Programmer
Toru Narihiro; Takafumi Kaneko
Artist
Masahiro Higuchi; Mayumi Hirota
Composer
Yuka Tsujiyoko
Writer
Shouzou Kaga; Masayuki Horikawa

Facts from the source article.

Background

While his cousin Seliph is still in hiding, Leif shelters in the village of Fiana under the protection of Finn, a friend of his dead parents Quan and Ethlyn. When Raydrik, the new Duke of Munster, burns the village and kidnaps his friends Nanna and Mareeta, Leif sets out to retake Munster. He rescues both, defeats Raydrik and the Loptous priest Veld, and holds northern Thracia against the Grannvale army.

The grid-based battles add a fatigue system: actions such as attacking or opening chests tire a unit, and an exhausted unit sits out the next chapter. Some maps hide the enemy under Fog of War, mounted units can dismount and must do so indoors, and objectives range from defeating enemies to escaping unharmed.

Thracia 776 started in 1998 as a compact side project to Genealogy and grew considerably. Series creator Shouzou Kaga designed and wrote it, Mayumi Hirota drew the characters and Yuka Tsujiyoko composed the music; Kaga and Hirota later left Intelligent Systems. No version has been released outside Japan.

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