Powers & Artifacts
16 entries in the Devil May Cry compendium.
BeowulfThe Lightbeast, a half-blinded gatekeeper of Temen-ni-gru whose power becomes a Devil Arm.Agni & RudraFirestorm: the twin demon swords of fire and wind that talk too much.PandoraA briefcase of 666 calamities, Dante's shape-shifting Devil Arm.CerberusThe three-headed Ice Guardian chained at the gates of Temen-ni-gru.Ebony and IvoryDante's twin pistols: black Ebony for distance, white Ivory for speed.SwordmasterDante's style for getting the most out of every Devil Arm.Force EdgeSparda's dormant sword, the prize of Temen-ni-gru and Dante's first blade.TricksterDante's evasion style: dashes, Sky Stars and quick repositioning.LeviathanThe whale-like Evil God-beast that swallows Dante whole.Royal GuardRepel, store, retaliate: Dante's defensive style.Devil TriggerThe series' signature demonic power-up.Vergil (Devil May Cry)Half-demon twin brother and archenemy of Dante.Trish (Devil May Cry)A demon in human form who aids Dante against Mundus.Nero (Devil May Cry)Nephew of Dante, son of Vergil, demon hunter.Dante (Devil May Cry)Cocky demon hunter with supernatural abilities and a red coat.Characters of the Devil May Cry seriesA series of games following demon hunters and their battles.
Browse Powers & Artifacts in the interactive codex →
Frequently asked questions about Devil May Cry · How this site is sourced