Robin Beanland
A mature platformer featuring a hard-drinking red squirrel on a boozy journey home.
Conker's Bad Fur Day is a 2001 platform game developed by Rare for the Nintendo 64. It is the third installment in the Conker series, following Conker's Pocket Tales (1999) and preceding Conker: Live & Reloaded (2005).
- Role
- Composer and Sound Designer
- Affiliation
- Rare (formerly Ultimate Play the Game)
- First appears
- Conker's Pocket Tales (1999, composer for Game Boy Color version)
- Notable works
- Conker's Bad Fur Day (2001), Conker: Live & Reloaded (2005)
- Status
- Active in game audio industry
Lore & Background
The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend, Berri, after an evening of heavily drinking at the local pub. The game features graphic violence, alcohol and tobacco use, profanity, dark humour, toilet humour, fourth wall breaks, and pop culture references. Development lasted five years, with concepts originating in 1996 and the game releasing in 2001. The game, intended for a family audience, was initially titled Twelve Tales: Conker 64 and was set for release in late 1998, but after criticism for its kid-friendly tone and resemblance to Banjo-Kazooie during E3 1998, the game was transformed into an adult-oriented version.
In Their Own Story
In a dimly lit recording studio in Twycross, England, Robin Beanland adjusted his headphones, a half-eaten Hobnob biscuit forgotten beside the mixing board. On the screen, Conker the squirrel stood alone in a rain-soaked graveyard, the 'Spooky' segment loading. Beanland hummed a minor-key melody, fingers dancing over the piano keys. He wanted the music to feel like a drunken lullaby—sad, funny, and slightly off-kilter. As the first notes echoed through the studio, he smiled. The sound of a single, out-of-tune banjo string, plucked with just the right amount of wobble, would become the heart of Conker's most haunting moment—a perfect, bittersweet accident.
Reader's Guide
Most of the game requires the player to complete a linear sequence of challenges that involve jumping over obstacles, solving puzzles, and fighting enemies. The player controls Conker through three-dimensional levels. The game features an overworld where players can transition from one level to another, although many are initially blocked off until Conker earns a certain amount of cash. Conker can run, jump, smack enemies with a frying pan, swim underwater for a limited period, climb ladders or ropes, and push objects. To regain health, Conker can eat pieces of 'anti-gravity' chocolate. Context-sensitive pads grant temporary abilities when pressing the B button. A multiplayer mode allows up to four players to compete in seven different game types: Beach, Raptor, Heist, War, Tank, Race, and Deathmatch.
Did You Know?
- The character of the Great Mighty Poo is a giant opera-singing mountainous pile of feces.
- The game's advertising campaign targeted male college students.
- Conker's Bad Fur Day sold well below expectations due to limited advertising and a release towards the end of the Nintendo 64's life cycle.
- A remake, Conker: Live & Reloaded, was released for the Xbox in 2005.
More in Development & Legacy
Elsewhere in the Conker universe
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