Conker Codexery

Project Dream

The cancelled RPG that became Conker's Bad Fur Day.

Project Dream

Project Dream was the codename of a cancelled role-playing video game (RPG), Dream: Land of Giants, that served as the basis for Conker's Bad Fur Day (with later elements reused in Banjo-Kazooie). Developed by Rare, it was aimed for release on the Super Nintendo Entertainment System (SNES), and later the Nintendo 64 (N64).

character
Edson
role
Protagonist
affiliation
Rare (developer)
first_appears
Diddy Kong Racing (1997)
status
Released as Conker's Bad Fur Day

Lore & Background

The plot followed a young boy, Edson, who caused trouble with pirates. The SNES version used an isometric perspective and had a fairy tale theme. After transitioning to the N64, the project became a more complex 3D RPG with a greater emphasis on the pirate theme. Eventually, Dream was scaled back to a linear platform game starring Conker the squirrel, who became the protagonist of Conker's Bad Fur Day.

In Their Own Story

In the final game, Conker's Bad Fur Day, the story follows Conker—a hungover squirrel—as he stumbles through a bizarre, often nightmarish world. He must collect money to pay his bar tab, encountering characters like a panther king, a singing pile of dung, and a giant, psychotic teddy bear. The narrative is a darkly comic adventure that subverts typical platformer tropes.

Reader's Guide

The game was developed by Rare's Donkey Kong Country 2: Diddy's Kong Quest team over 16 months. It was inspired by Japanese RPGs and LucasArts adventure games. Dream was not completed because Rare believed it was too ambitious and different from their previous games. The game that became Conker's Bad Fur Day led them to retool it into a platformer inspired by Super Mario 64. The Dream concepts were re-integrated into Banjo-Kazooie.

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