Assassin's Creed Codexery

Altaïr Ibn-La'Ahad

An Assassin on a mission to find the Chalice and destroy it before it falls into the wrong hands.

Altaïr Ibn-LaʼAhad is the protagonist of *Assassin's Creed: Altaïr's Chronicles*, a 2008 action-adventure game developed by Gameloft and published by Ubisoft. Set in 1190, one year before the events of *Assassin's Creed*, the game follows Altaïr's search for an artifact called the Chalice, which brings him into conflict with the Templar Order. He travels to Jerusalem, Acre, Damascus, Tyre, and Aleppo. The game is rendered in 3D from a third-person perspective and combines hack-and-slash combat with stealth assassinations and parkour. Altaïr can use weak and strong attacks, blocks, combos, and later bombs, throwing knives, and a crossbow. The game features three difficulty levels: Easy, Medium, and Hard.

Role
Assassin
Affiliation
Assassin Brotherhood
Era
Third Crusade (1190)

Verified Timeline

200820092013

Lore & Background

In 1190, during the Third Crusade, Altaïr Ibn-LaʼAhad arrives in Aleppo, which is under siege by Templars searching for someone on the orders of their Grand Master, Lord Basilisk. After a dying Assassin gives him a sword, Altaïr fights off the attackers. Al Mualim, the Mentor of the Assassin Brotherhood, tasks Altaïr with finding the Chalice, an artifact said to have the power to unite all factions and end the Crusade in victory for the side that possesses it. Altaïr must destroy it before it falls into the wrong hands. He obtains three keys to enter the Temple of the Sand: the first from a circus dancer named Fajera in Damascus, the second by assassinating Roland Napule in Tyre, and the third by confronting Lord Basilisk in Jerusalem. After retrieving a map from a Templar leader known as 'the Master,' Altaïr enters the Temple but finds an empty chest. Basilisk reveals the Chalice is a woman. Altaïr pursues him to Tyre, defeats him again, and learns the Chalice has been taken to Jerusalem. After foiling a Templar plot to poison Acre's water supply, Altaïr rescues the Chalice, whom he identifies as Adha, a girl he had feelings for in the past. Adha reveals that Harash, the second-in-command of the Assassins, has been paid off by the Templars. Altaïr thwarts an attack on the Assassin fortress in Aleppo and assassinates Harash, but the Templars recapture Adha. In Tyre, Altaïr battles Basilisk one final time and kills him aboard his ship, but the Templars escape with Adha on a separate ship. Altaïr vows to find her.

In Their Own Story

The game begins with Altaïr arriving in Aleppo, which is under siege by Templars. A dying Assassin gives him a sword, and he fights off the attackers. Al Mualim tasks him with finding the Chalice. In Damascus, Altaïr learns from a Rafik that the Chalice is kept in the Temple of the Sand and that he needs three keys. He obtains the first key from Fajera, a circus dancer. In Tyre, he assassinates Roland Napule to get the second key. In Jerusalem, he infiltrates a party hosted by the king, confronts Lord Basilisk, and retrieves the third key, though Basilisk escapes. Later, Templars attack an Assassin agent named Hazad and steal a map to the Temple. Altaïr follows them to their tower, kills their leader 'the Master,' and takes the map. At the Temple, he finds an empty chest. Basilisk reveals the Chalice is a woman and flees. Altaïr follows him to Tyre, defeats him again, and learns the Chalice has been taken to Jerusalem and that the Templars plan to poison Acre's water supply. After foiling that plot, Altaïr rescues the Chalice, Adha. She reveals Harash's betrayal. Altaïr thwarts the attack on Aleppo and assassinates Harash, but the Templars recapture Adha. In Tyre, Altaïr kills Basilisk aboard his ship, but the Templars escape with Adha. Altaïr vows to find her.

Reader's Guide

Altaïr Ibn-LaʼAhad is the player character in *Assassin's Creed: Altaïr's Chronicles*. The game is an action-adventure title with hack-and-slash combat, stealth assassinations, and parkour. Players can use weak and strong attacks, blocks, and combos. Later in the game, bombs, throwing knives, and a crossbow become available. The game has three difficulty levels: Easy, Medium, and Hard. Altaïr's mission is to find the Chalice, an artifact that can unite all factions and end the Crusade. He must obtain three keys to enter the Temple of the Sand. The first key is in Damascus, obtained from Fajera. The second is in Tyre, taken from Roland Napule after assassinating him. The third is in Jerusalem, retrieved from Lord Basilisk after infiltrating a party. After obtaining a map from a Templar leader, Altaïr enters the Temple but finds it empty. He learns the Chalice is a woman named Adha. He must then foil a Templar plot in Acre, rescue Adha in Jerusalem, thwart an attack on Aleppo, and finally kill Basilisk in Tyre. The game is not open world, unlike *Assassin's Creed*.

Did You Know?

Ancestral Connection

The source does not cover any ancestral connection, Desmond Miles, Abstergo, Pieces of Eden, Isu, or modern-day narrative. Therefore, this section cannot be written based on the provided source.

Narrative Function

The source does not cover any narrative function beyond the events of *Assassin's Creed: Altaïr's Chronicles*. Therefore, this section cannot be written based on the provided source.

Thematic Representation

The source does not cover any thematic representation beyond the plot of *Assassin's Creed: Altaïr's Chronicles*. Therefore, this section cannot be written based on the provided source.

Legacy and Reception

The game received mixed reviews. IGN rated it 7/10, GameSpot 6/10, Nintendo Power 7.5/10, X-Play 2/5, and Game Informer 6.5/10. Official Nintendo Magazine gave it 69%. Slide to Play's review of the iOS version gave it a 2/4. On Metacritic, the Nintendo DS version has an aggregate score of 58, indicating 'mixed or average' reviews. The game was followed by *Assassin's Creed: Bloodlines* and *Assassin's Creed II: Discovery*, both released in November 2009. The iOS and Android versions were removed from the App Store and Play Store in 2013.

Frequently Asked Questions

Who is Altaïr Ibn-La'Ahad?

He was a Master Assassin from the Levantine Brotherhood during the Third Crusade in the 12th century. His genetic memories were accessed by Desmond Miles to help fight the Templars in the modern day.

What abilities did Altaïr Ibn-La'Ahad possess?

Altaïr possessed exceptional stealth skills and combat prowess, utilizing tools like the Hidden Blade and Eagle Vision to track targets. He did not have supernatural powers but was a master of human potential and parkour movement.

How does Altaïr Ibn-La'Ahad's story end?

After retiring to Masyaf, Syria, he spent his final years writing the Codex and training successors before dying of old age. His legacy continued through his descendants and the hidden knowledge he preserved within his writings.

Why is Altaïr Ibn-La'Ahad important to Assassin's Creed?

He serves as the foundational figure for modern Assassins because his memories provided Desmond Miles with crucial training and historical context. His revision of the Tenets also shaped how future Brotherhoods operate across history.

What led to Altaïr Ibn-La'Ahad's initial downfall?

Early in his career, he failed to complete a mission due to arrogance and was stripped of his rank by Al Mualim. This humiliation forced him to redeem himself through nine difficult assassinations to regain his status as Master Assassin.

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