Adventure Games of the 2010s, Part 4 Codexery

The House of Da Vinci

A Renaissance puzzle adventure inspired by The Room series.

The House of Da Vinci

Wikipedia / Wikimedia Commons

The House of Da Vinci is a 2017 puzzle adventure game developed by Slovak indie studio Blue Brain Games. Set during the Renaissance, the game places the player as Leonardo da Vinci's apprentice searching for the missing master in Florence, Italy. It is notable for its physics-based puzzles and supernatural lenses that reveal hidden codes and past events, drawing comparisons to The Room series.

Quick Facts

Title
The House of Da Vinci
Developer
Blue Brain Games
Released
WW · June 22, 2017
Genre
Puzzle, adventure
Modes
Single-player
Platforms
Android, iOS, Windows, macOS

Facts from the source article.

Lore & Background

The House of Da Vinci was developed by Blue Brain Games, a Slovak indie studio composed of graphic artists and developers interested in 3D puzzle games and Leonardo da Vinci. The game was successfully funded on Kickstarter in late 2016 with 2,391 backers. The story begins in Da Vinci's house in Florence, where the player, as his apprentice, solves physics-based puzzles across various rooms to find clues about the master's disappearance. The player gains two supernatural lenses: one reveals hidden codes, the other shows past events. Letters from Da Vinci and antagonists appear occasionally.

Reader's Guide

The House of Da Vinci is significant as a direct homage to The Room series by Fireproof Games, with multiple reviewers noting its similarity. AppUnwrapper called it 'the closest thing you can get to the real thing' for fans awaiting the next Room title. Pocket Gamer's Emily Sowden stated it has 'the unavoidable fact that it's essentially The Room in a different package' but also 'a decent game.' Adventure Gamers' Merlina McGovern rated it 3.5/5, noting that despite 'persnickety mechanics and the occasionally frustrating puzzle,' exploring Da Vinci's inventions pulls players into a 'gorgeous Renaissance world.' Droidgamer's Maria Alexander gave it 9/10, praising it as 'a massive, gorgeous, cleverly designed puzzler that gives The Room a pretty good run for its money.' The game spawned three sequels: The House of Da Vinci 2 (2019), The House of Da Vinci 3 (2022), and The House of Da Vinci VR (2024).

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