Adventure Games of the 2010s, Part 4 Codexery

Star Control: Origins

Action-adventure space game set in a separate universe.

Star Control: Origins

Wikipedia / Wikimedia Commons

Star Control: Origins is an action-adventure game from Stardock Entertainment, released for Windows on September 20, 2018. Though it belongs to the Star Control series, its story unfolds in a separate timeline and universe. The game begins in 2088, when the human space agency Star Control launches Earth’s first interstellar ship to answer an alien distress signal. Players take the role of that ship’s captain. Gameplay blends planetary exploration, alien diplomacy, and ship-to-ship combat, following the original Star Control’s template.

In one-on-one “Fleet Battles,” two ships fight in a 2D top-down space arena. Each ship has crew (acting as health) and fuel (spent on unique primary and secondary abilities). These battles can be played in multiplayer or against an AI. The story’s quests, driven by characters, species, and events, guide players to explore different parts of the galaxy. Players can send a lander to planets to gather resources, interact with artifacts or buildings, and later sell those resources for RU, an in-game currency used to buy technologies, weapons, upgrades, and ships from other races.

Development began after Atari filed for bankruptcy in 2013 and auctioned its assets. That summer, Stardock won the “Star Control” trademark and the copyright to original material from *Star Control 3*, but not the copyrights to other games in the series. Stardock built the game with the Nitrous Engine, inspired by the writing and visual style of *Star Control II*. By 2017, delays and plan changes forced them to cancel a planned Defense of the Ancients-style combat system, though they released a public beta of the one-on-one Super Melee system in November. The reported budget was $10 million, plus marketing costs. In 2014, Stardock told Ars Technica they would make the game a prequel set 43 years before the original *Star Control*. CEO Brad Wardell sought involvement from the original creators, Fred Ford and Paul Reiche III. When they declined, the game was placed in a separate universe.

The game received a Metacritic score of 75, indicating generally favorable reviews. IGN’s Dan Stapleton gave it a 6.9/10, praising the combat and humorous dialogue but criticizing repetitive planetary resource gathering. Windows Central recommended it to fans of space exploration, diplomacy, and combat.

Quick Facts

Title
Star Control: Origins
Developer
Stardock Entertainment
Producer
Brad Wardell
Artist
Akil Dawkins, Paul Boyer
Writer
Chris Bucholz
Composer
Riku Nuottajärvi, Dan Nicholson, Mason Fisher, Michael Curran
Platforms
Microsoft Windows
Engine
Nitrous
Released
September 20, 2018
Genre
Action-adventure
Modes
Single player, multiplayer

Facts from the source article.

Lore & Background

The game begins in the year 2088, where the human space agency Star Control launches Earth's first interstellar-capable ship to investigate an alien distress signal. The player assumes the role of the captain of that ship. Gameplay includes one-on-one 'Fleet Battles' in a 2D top-down arena, where ships have crew (health) and fuel (spent on unique abilities). Players can send a planetary lander to explore planets, gather resources, and interact with artifacts; resources are sold for RU to purchase technologies, weapons, upgrades, and ships. Stardock built the game using the Nitrous Engine, with writing and visual art inspired by Star Control II. In 2017, they canceled a planned Defense of the Ancients-style combat system but released a public beta of the Super Melee system in November.

Reader's Guide

Star Control: Origins is notable for its legal and intellectual property disputes. In 2013, Stardock acquired the Star Control trademark and copyright in Star Control 3 from Atari's bankruptcy auction, but not the copyrights to the first two games. Stardock initially planned a prequel set 43 years before the original series, but after creators Fred Ford and Paul Reiche III declined involvement, the game was set in a separate universe. In October 2017, Stardock began selling older Star Control games on Steam, leading to a DMCA takedown request from Reiche and Ford, followed by a lawsuit and counter-suit. A June 2019 settlement gave Stardock the Star Control trademark and Reiche and Ford The Ur-Quan Masters trademark, with Stardock agreeing to avoid using plots, characters, or locations from the original series. The game received a Metacritic score of 75, with IGN praising its combat and humor but criticizing repetitive planetary gathering. Stardock reported 10,000 pre-orders and 50,000 sales in the first week.

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