Video Games of the 2010s, Part 4 Codexery

Trine 4: The Nightmare Prince

A return to 2D physics-based puzzle platforming for the Trine series.

Trine 4: The Nightmare Prince

Trine 4: The Nightmare Prince is a 2019 video game developed by Frozenbyte and published by Modus Games. It is the fourth installment in the Trine series, following Trine 3: The Artifacts of Power, and returns to the series' three protagonists and medieval fantasy setting. The game was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in October 2019, with a Stadia release in March 2021.

Quick Facts

Title
Trine 4: The Nightmare Prince
Developer
Frozenbyte
Publisher
Modus Games
Director
Lauri Hyvärinen
Producer
Antti Rantanen
Programmer
Eetu Röpelinen
Artist
Charlotta Tiuri
Writer
Maija Koivula
Composer
Ari Pulkkinen
Platforms
Microsoft Windows / Xbox One / PlayStation 4 / Nintendo Switch / Stadia
Released
Windows, Switch, PlayStation 4, Xbox One / October 8, 2019 / Stadia / March 30, 2021
Genre
Puzzle-platform, action-adventure

Facts from the source article.

Lore & Background

Trine 4: The Nightmare Prince refines the gameplay of previous installments, returning to strictly 2D movement after Trine 3's experiment with 3D platforming. The player controls three characters—Amadeus, Zoya, and Pontius—switching between them to solve physics puzzles and fight enemies. Amadeus can conjure boxes, spheres, and planks and use telekinesis; Zoya can attach ropes to objects for swinging, immobilizing, or creating bridges, and uses a bow; Pontius wields a shield to deflect projectiles and a sword, and can jump-stomp. Character progression returns, with core abilities unlocked at fixed points and optional abilities purchasable with tokens collected throughout the game, allowing players to replay earlier levels with new abilities.

Reader's Guide

The plot follows Prince Selius, introduced in Nine Parchments, who misused his father's spellbook and released the shadow of his soul, destroying his family's castle. Sent to the Astral Academy, his nightmare magic proved uncontrollable, and he escaped. The three heroes are tasked by the Academy headmaster to bring him back. Selius refuses, revealing the Academy locked him in dungeons, and his unstable shadow magic causes nightmares to manifest physically. The trio helps wilderness creatures fight their nightmares, receiving a potion of light from three nature spirits. The potion helps Selius but also empowers his shadow; the heroes assist Selius in fighting his shadow, and he ultimately seals it back into his soul with light magic, agreeing to return to the Academy. A post-game story, Melody of Mystery, involves students from Nine Parchments rehearsing a play; one student, Cornelius, releases a spirit named Melody from a music box, trapping students in dream worlds. Selius summons the heroes to wake them, and they succeed, though Cornelius must be forcibly awakened.

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