The Hong Kong Massacre
A top-down shooter inspired by classic Hong Kong action films.
The Hong Kong Massacre is a top-down shooter from the Swedish studio Vreski, marking the developer's debut title. It launched on Microsoft Windows and PlayStation 4 in January 2019, with a Nintendo Switch version following in December 2020. The story takes place in 1990s Hong Kong, still under British rule just before the 1997 handover to China, and follows a former police detective seeking vengeance against the Triad for killing his partner.
Gameplay draws from classic action films by directors like John Woo, as well as games such as Hotline Miami and Max Payne. The player character dies from a single gunshot, but special abilities help balance the difficulty: a slow-motion system, a dive or dodge that grants brief invincibility, and weapon upgrades. The narrative unfolds through conversations and cutscenes, with each of the 35 levels acting as a flashback. Before a level, the player picks one of four guns—pistol, rifle, SMG, or shotgun—then enters the area to eliminate all enemies before moving on. The visual style mirrors Hong Kong action cinema, featuring locations like ruined buildings, kitchens, back alleys, rooftops, and abandoned restaurants.
Vreski AB, a Swedish company, handled development.
According to Metacritic, the game received "mixed or average reviews." On OpenCritic, only 27% of critics recommended it. Reviewers praised its intense action and faithful homage to classic action movies, but criticized its lack of gameplay variety and challenge, noting it quickly became repetitive. In a SlashFilm interview, director Chad Stahelski stated that a climactic shootout in *John Wick: Chapter 4* was directly inspired by the game's gameplay.
Quick Facts
- Title
- The Hong Kong Massacre
- Developer
- Vreski AB
- Publisher
- Vreski (Microsoft Windows, PlayStation 4) / Untold Tales (Nintendo Switch, Xbox)
- Platforms
- Microsoft Windows · PlayStation 4 · Nintendo Switch · Xbox One · Xbox Series X/S
- Genre
- Top-down shooter
- Released
- Microsoft Windows: · January 22, 2019 · PlayStation 4: · January 29, 2019 · Nintendo Switch: · December 26, 2020 · Xbox One, Series X/S: · June 7, 2024
- Modes
- Single-player
- Engine
- Unity
Facts from the source article.
Lore & Background
The Hong Kong Massacre was developed by the Swedish firm Vreski AB, marking the studio's first game. The gameplay is inspired by classic action movies such as those of John Woo as well as other video games like Hotline Miami and Max Payne. The player character dies from a single gunshot, balanced by special abilities including a slow-motion system, a dive/dodge that grants temporary invincibility, and weapon upgrades. The story is told through conversations and cutscenes, with each of the 35 levels serving as a flashback. At the start of each level, the player chooses one of four guns: pistol, rifle, SMG, or shotgun, then must eliminate all enemies to progress. Visually, the game evokes Hong Kong action films, with locations such as ruined buildings, kitchens, back alleys, rooftops, and abandoned restaurants.
Reader's Guide
The Hong Kong Massacre received mixed or average reviews according to Metacritic, and weak approval on OpenCritic, recommended by only 27% of critics. It was praised for its intense action and faithful emulation of classic action movies, but criticized for a lack of variety in gameplay and challenges, quickly becoming repetitive. Despite its mixed reception, the game had a notable cultural impact: director Chad Stahelski stated in an interview with SlashFilm that a climactic shootout scene in John Wick: Chapter 4 was directly inspired by The Hong Kong Massacre's gameplay. This acknowledgment from a major Hollywood action franchise underscores the game's influence on the action genre, even as its own critical reception remained divided.
Did You Know?
- The Hong Kong Massacre is the first game developed by Swedish studio Vreski.
- The player character dies from a single gunshot, balanced by a slow-motion system and a dodge that grants temporary invincibility.
- The game's story is told through 35 levels, each serving as a flashback.
More in Video Games of the 2010s, Part 4 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
