Total War: Shogun 2
A return to feudal Japan with refined strategy and real-time battles.
Total War: Shogun 2, a strategy title from Creative Assembly and Sega, hit shelves in 2011 as the seventh major installment in the Total War series. After several games set across Europe and the Middle East, this entry circles back to the same feudal Japan setting that launched the franchise with *Shogun: Total War*. The action unfolds during the 16th-century Sengoku Jidai, or Warring States period, when the Ashikaga shogunate has lost its grip on the regional daimyō and their clans. Players take charge of one of these clans, aiming to crush their rivals and seize control of Japan as the new Shogun.
The standard edition offers eight playable factions, each with a distinct starting location and unique military or political perks, plus a ninth faction reserved for the tutorial. A limited edition adds the Hattori, an exclusive ninja clan, and a separate DLC unlocks a tenth clan, the Ikko-Ikki. Unlike *Empire*, which stretched across much of the globe, this game narrows its focus to the Japanese islands—leaving out Hokkaido—and pares down the variety of unit types. Critics praised the game for streamlining and polishing the series by returning to its core strengths. A standalone expansion, *Total War: Shogun 2: Fall of the Samurai*, depicting the 19th-century Boshin War, followed in 2012.
Gameplay sticks to the series’ familiar blend of turn-based strategy and real-time tactics. Players act as both clan leader and general, switching between a campaign layer—where they manage settlements, armies, and economies one turn at a time—and battles, where they command troops in real time. On the campaign map, they develop provinces, produce military units, grow their economy, and research technologies. Armies move across a stylized map to engage other factions in combat. Beyond fighting, players can use diplomacy, political maneuvering, and special agents to gain an edge. Ninja and geisha appear as assassins and spies.
The unit roster includes ashigaru, cheap peasant infantry that are easy to recruit, and samurai, who require specific buildings but are more effective in battle and fill specialized roles like cavalry. Siege units like mangonels and European cannons are available, along with special troops like kisho ninja, who excel at stealth and scaling castle walls.
Quick Facts
- Title
- Total War: Shogun 2
- Developer
- Creative Assembly
- Publisher
- Sega
- Director
- Mike Simpson
- Producer
- Ross Manton
- Designer
- James Russell / Jamie Ferguson
- Programmer
- Richard Broadhurst / Charlie Dell
- Artist
- Kevin McDowell / Joss Adley
- Writer
- Mike Brunton / Dion Lay / Kate Watson
- Composer
- Jeff van Dyck
- Series
- Total War
- Released
- Microsoft Windows / 15 March 2011 / macOS / 31 July 2014 / Linux / 23 May 2017
Facts from the source article.
Lore & Background
Total War: Shogun 2 returns to the setting of the first Total War game, focusing on the islands of Japan (excluding Hokkaido) with a reduced number of unit types compared to previous entries. The game blends turn-based strategy and real-time tactics, where the player alternates between managing settlements, military production, and economic growth on the campaign map and controlling armies in real-time battles. The unit roster includes peasant ashigaru and samurai, with ashigaru being cheaper and easier to recruit while samurai are more effective in specialized roles. Naval battles return from Empire and Napoleon, featuring Japanese ships that resemble floating castles and allow for melees, arrow fire, and boarding actions.
Reader's Guide
Total War: Shogun 2 received critical praise for its simplification and refinement of the series by returning to its roots. The game features a unique Realm Divide mechanic, where all surviving computer-controlled clans declare war on the player after capturing the Shogunate capital of Kyoto. The game includes nine major clans plus downloadable content factions, each with distinct advantages such as superior archers for the Chōsokabe or better cavalry for the Takeda. Agents like ninja, geisha, metsuke, and monks provide strategic depth through scouting, assassination, and religious manipulation. The research tree, Mastery of the Arts, is divided into Bushido and Way of Chi, offering military or economic and agent upgrades. Religious management between Shinto-Buddhism and Catholicism affects unit recruitment and trade, with Catholic clans gaining early firearms. A standalone expansion, Total War: Shogun 2: Fall of the Samurai, depicting the 19th-century Boshin War, was released in 2012.
Did You Know?
- The limited edition includes an exclusive ninja clan, the Hattori.
- The game features a Realm Divide mechanic where all surviving clans declare war on the player.
- The Ikko-Ikki clan is a family of religious rebels that control Echizen and Kaga provinces.
- The Otomo clan starts under the Catholic faith and can recruit Portuguese Elite Infantry known as terços.
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