World War Z
Cooperative third-person shooter against massive zombie hordes.
Mark Harkin · CC BY 2.0
World War Z is a cooperative third-person shooter developed and published by Saber Interactive. It places four survivors against massive zombie hordes in nine locations, including New York, Jerusalem, Moscow, Tokyo, Marseille, Rome, Kamchatka, Phoenix, and Las Vegas. Each episode contains three to five levels, and completing them rewards players with supplies used to upgrade weapons, unlock attachments, and purchase class perks. The game can display up to 1,000 enemies on screen at once, with zombies able to climb over each other to reach higher ground. Players must also complete objectives like escorting survivors, while item locations are procedurally generated. Five competitive multiplayer modes include a Player vs Player vs Zombie mode where two teams fight each other as zombie hordes attack both sides.
The game is loosely based on the 2006 novel and shares the universe of the 2013 film adaptation, though Brad Pitt’s character does not appear. Instead, the team focused on multiple survivors with their own stories. Development involved about 100 people at Saber Interactive, who chose the World War Z license to avoid the risks of a new intellectual property. The team drew inspiration from *The Chronicles of Riddick: Escape from Butcher Bay* and *Left 4 Dead*. A proprietary Swarm Engine was built to handle up to 500 zombies on screen at once. The game was announced at The Game Awards 2017 and released on 19 April 2019 for Windows, PlayStation 4, and Xbox One, distributed by Focus Home Interactive and Mad Dog Games. It was an Epic Games Store exclusive, with plans for post-launch episodes, characters, settings, and competitive modes.
Post-release content includes regular updates and free episodes. A Game of the Year Edition launched on 5 May 2020, adding a three-mission PvE episode in Marseille, new weapon and character packs, and all previous DLC. A Nintendo Switch port, described by CEO Matt Karch as the hardest task the studio had faced, arrived on 2 November 2021. An upgraded version called *Aftermath* released on 21 September 2021, bundling the Game of the Year Edition with three new locations (Marseille, Rome, Kamchatka), new characters, a revamped melee system, and a first-person mode.
Critics gave the game mixed or average reviews on Metacritic.
Quick Facts
- Title
- World War Z
- Developer
- Saber Interactive
- Publisher
- Saber InteractiveThe game was formerly published by Focus Home Interactive and Mad Dog Games.
- Director
- Dmitriy Grigorenko
- Producer
- Alexandr Ermakov / Alexey Tkachev
- Artist
- Petr Kudryashov
- Designer
- Anatolii Koruka / Pavel Ryazantsev / Sergei Danchenko
- Composer
- Steve Molitz
- Engine
- Swarm Engine
- Platforms
- Microsoft Windows · PlayStation 4 · Xbox One · Nintendo Switch · Google Stadia · PlayStation 5 · Xbox Series X/S
- Released
- Windows, PS4, Xbox One · 16 April 2019 · Nintendo Switch / 2 November 2021 · Google Stadia / 5 April 2022 / PS5, Xbox Series X/S / 24 January 2023
- Genre
- Third-person shooter, first-person shooter
Facts from the source article.
Lore & Background
World War Z was announced at The Game Awards 2017 and released on 19 April 2019 for Microsoft Windows, PlayStation 4, and Xbox One, with a Nintendo Switch version following on 2 November 2021. The game uses a proprietary engine called the Swarm Engine, purposefully built to handle up to 500 zombies on screen at one time, though the game can support up to 1,000 enemies on-screen simultaneously. Approximately 100 people at Saber Interactive worked on the game. The studio chose the World War Z license because they felt there were too many risks in marketing a new intellectual property. CEO Matt Karch described the game as a combination of both the 2013 film and the 2006 novel. Gerry Lane, Brad Pitt's character from the film, does not appear; instead the team included multiple survivors with their own stories. Inspiration came from The Chronicles of Riddick: Escape from Butcher Bay for incorporating elements from the film and book, and Left 4 Dead influenced the gameplay.
Reader's Guide
World War Z received 'mixed or average reviews' from critics according to Metacritic. Game Informer compared it to the Left 4 Dead series, praising its shooting mechanics, visuals, and story, while criticizing its soundtrack and lack of non-vocal player interactions. Commercially, it was the best-selling retail game in the UK in its week of release. As of 23 April 2019, more than 1 million units had been sold, and it sold almost 2 million copies in the first month. In Japan, the PlayStation 4 version sold 27,872 copies within its first week in September 2019, placing seventh on the all-format sales chart. Ultimately, more than 3 million units have been sold. The game has been supported with regular updates, patches, and new episodes, most of them free. A Game of the Year Edition was released on 5 May 2020, including a new three-mission PvE episode set in Marseille, France, and all previously released downloadable content. An upgraded version titled Aftermath, which includes the Game of the Year Edition and introduces three new locations (Marseille, Rome, and Kamchatka), new characters, a revamped melee system, and a first-person mode, was released on 21 September 2021. A pinball table based on the game was released by Zen Studios for Pinball FX on 21 April 2022.
Did You Know?
- The game can render up to 1,000 zombies on-screen simultaneously.
- A Nintendo Switch port was described by the CEO as 'the hardest thing that we have had to do'.
A Turbulent Road to Production
From the moment Brad Pitt's Plan B Entertainment acquired the film rights to Max Brooks' 2006 novel in 2007, the project carried the weight of a major studio gamble. J. Michael Straczynski was initially tapped to pen the screenplay, and Marc Forster was brought on to helm the picture. By 2009, Matthew Michael Carnahan had been brought in to overhaul the script, and the production was slated for a December 2012 theatrical window with a projected budget of $125 million. Principal photography kicked off in Malta in July 2011, then shifted to Glasgow in August and Budapest in October. Yet the shoot never ran smoothly. By June 2012 the release date slipped, and Damon Lindelof was recruited to rework the third act. Because Lindelof could not complete the rewrite in the allotted time, Drew Goddard stepped in to finish the job. The crew flew back to Budapest for seven additional weeks of principal photography in September and October 2012. Those extra months pushed the final cost to a reported $190 million, though several industry publications have cited figures as high as $269 million.
A Global Chase and a Bizarre Rule
The story follows Gerald Lane, a retired United Nations investigator, whose family is caught in Philadelphia traffic as a zombie outbreak erupts. After escaping and rescuing a young orphan named Tommy in Newark, the group is airlifted to a US Navy research vessel in the Atlantic, where virologist Andrew Fassbach is hunting the pathogen's origin. Gerry is dispatched to Camp Humphreys in South Korea, but Fassbach panics during a zombie attack and accidentally shoots himself. In Jerusalem, Mossad official Jurgen Warmbrunn reveals how the city erected a massive wall to shelter Israeli and Palestinian refugees—only for the horde to build towering human castells and breach the defenses. A key observation there—zombies ignoring an elderly man and a malnourished boy—plants the seed of Gerry's breakthrough. After a stowaway zombie forces a crash landing in Cardiff, Gerry deduces that the infected cannot detect the sick or injured. He proves it by injecting himself with a pathogen, and the lone zombie simply walks past. The resulting vaccine, a hybrid of meningitis, smallpox, and swine flu strains, becomes the world's tool for evacuating civilians and mounting a military response.
The Creative Assembly
World War Z brought together a high-profile ensemble behind and in front of the camera. Brad Pitt anchored the cast as Gerry Lane, the former UN investigator thrust back into action, supported by Mireille Enos as his wife Karin, alongside James Badge Dale, Peter Capaldi, Ruth Negga, and Matthew fox in key supporting roles. Marc Forster directed the picture, while the screenplay credits span three writers—Matthew Michael Carnahan, Drew Goddard, and Damon Lindelof—building on a story originally developed by Carnahan and J. Michael Straczynski. The film is adapted from Max Brooks' 2006 novel of the same name. Pitt's production company, Plan B Entertainment, secured the rights in 2007 and shepherded the project through its lengthy development. The principal cast and crew shot material across Malta, Glasgow, and Budapest, with the production ultimately returning to Budapest for seven additional weeks of filming in late 2012 to wrap the picture.
Box Office, Reception, and the Sequel Question
World War Z opened in London on June 2, 2013, before hitting US theaters through Paramount Pictures on June 21. Critics generally welcomed the film, singling out Pitt's commanding performance and crediting the picture with reviving the zombie genre. At the box office, the movie collected over $540 million worldwide, a figure that made it the highest-grossing zombie film ever released. Yet against a production budget reported anywhere from $190 million to $269 million, the return was considered a modest commercial success rather than a blockbuster. A sequel was announced in the film's immediate wake, but the project was cancelled in February 2019, with budget concerns and China's ban on zombie-themed content cited as the primary obstacles. The franchise was revived again in 2026, this time with director Edward Berger attached to helm the follow-up.
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