Tetris Codexery

Tetris 2 + BomBliss

A Famicom puzzle game combining Tetris with bomb-based BomBliss.

Tetris 2 + BomBliss is a 1991 puzzle video game developed by Chunsoft and published by Bullet-Proof Software for the Family Computer. It was the final game Chunsoft developed for the Famicom.

Quick Facts

Developer
Chunsoft
Publisher
Bullet-Proof Software
Director
Koichi Nakamura
Producer
Tsunekazu Ishihara
Designer
Akihiko Miura
Programmer
Togo Narita, Masayoshi Saito
Artist
Satoshi Fudaba, Kumiko Harada
Composer
Koichi Sugiyama

Facts from the source article.

Did You Know?

Gameplay

The game includes standard Tetris and BomBliss. In BomBliss, falling pieces may contain bombs. Filled rows do not disappear; bombs explode depending on how many rows are filled at once. Rows filled with no bombs increase the next explosion's size. Four bombs forming an O tetromino become a larger bomb. BomBliss uses sticky line clear gravity, allowing chain reactions.

Development

Tsunekazu Ishihara, passionate about Tetris, wrote a strategy guide and later met Chunsoft president Koichi Nakamura. Ishihara gathered Nakamura and Masanobu Endo to create new rules, forming BomBliss. Henk Rogers' company Bullet-Proof Software allowed use of the Tetris brand and included a Tetris version.

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