Tetris Codexery

V-Tetris

A Tetris variant for the Virtual Boy with 3D depth.

V-Tetris is a 1995 puzzle video game developed by Locomotive and published by Bullet-Proof Software in Japan for the Virtual Boy. It is the first of two Tetris games released for the console, with gameplay involving clearing horizontal lines by moving descending pieces. The game was designed by Toshiaki Kamiya and headed by Takehiro Moriyama.

Quick Facts

Developer
Locomotive
Publisher
Bullet-Proof Software
Director
Norifumi Hara
Producer
Takehiro Moriyama
Designer
Toshiaki Kamiya
Programmer
Yuji Hatanaka
Artist
Tomonori Matsunaga
Composer
Takashi Kumegawa

Facts from the source article.

Gameplay

V-Tetris is a falling-tile puzzle game with three modes. In type-A mode, the player clears horizontal lines by moving descending pieces, with speed increasing after every ten lines. Type-B mode requires clearing a set number of lines from a filled playfield. Type-C mode, called Loop Tetris, allows scrolling a cylindrical field left or right using the L and R buttons to clear multiple lines.

Development and release

V-Tetris was developed under supervision of Bullet-Proof Software by staff at Locomotive Corporation, with Toshiaki Kamiya as designer and Takehiro Moriyama heading production alongside co-directors Norifumi Hara and Makoto Hijiya. Hijiya also co-programmed with Yuji Hatanaka, while Tomonori Matsunaga designed visuals and Takashi Kumegawa handled sound and music. Bullet-Proof felt a Tetris title for the Virtual Boy would appeal to a wider audience and aimed to maintain simplicity to respect the original's legacy, while altering gameplay to use the console's 3D hardware for depth. Announced at E3 1995 as V1-Tetris, it was intended as a launch title with Link Cable support, but the cable was never released. The game was released in Japan on August 25, 1995, on a four megabit cartridge. Although not officially released in North America, Electronics Boutique imported copies in 1996. It received its first official western release on the Nintendo Classics service on May 14, 2026.

Reception

V-Tetris received mixed opinions from critics prior to and since its release, though retrospective reviewers gave it a positive recommendation. Famitsu's four reviewers gave a very mixed analysis, and the Japanese book Virtual Boy Memorial Commemorative Guidebook rated it low. Nintendojo's Nathan Heckel found the elf motif potentially disturbing for older players and felt type-C mode did not use the system's 3D capabilities, though he called it mind-bending for its rotation and scoring. Nintendo Life's Dave Frear stated the 3D effect only benefited backgrounds, criticized the music and lack of save for high scores, but noted the game remained addictive and mode C excellent.

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