Television Series by 51 Minds Entertainment Codexery

Cram (game show)

Sleep-deprived contestants cram trivia and stunts for points.

Cram is an American game show that aired on GSN in 2003, in which sleep-deprived contestants attempted to recall studied material while performing physical stunts. The show was hosted by Graham Elwood, with assistance from Berglind Icey, Andrea Hutchman, and Arturo Gil.

Quick Facts

Genre
Game show, reality show
Runtime
22–24 minutes
Creator
  • Mark Cronin
  • Jonathan Goodson
  • James Rowley
Director
R. Brian DiPirro
Company
  • Mindless Entertainment
  • Jonathan Goodson Productions
  • Game Show Network Originals
Presenter
Graham Elwood
Starring
  • Berglind Icey
  • Arturo Gil
  • Andrea Hutchman
Executive producers
  • Mark Cronin
  • Jonathan Goodson
  • Harris Katleman
  • James Rowley

Facts from the source article.

Did You Know?

Format

Two players, typically a man and a woman who already know each other, form each team. Both teams open with 100 points. The first round, called The Rant, requires each team to talk nonstop about a pre-assigned article while walking inside a giant hamster wheel. Before taping, a "3 a.m. coin toss" decides which team picks first from three article topics (two in season two). That team chooses one to rant about, and the other team selects from what remains. In season two, the second team automatically gets the topic the first team did not pick. Each team member speaks from memory for 20 seconds, giving the team 40 seconds total. Producers choose eight key words or phrases they consider most important from the article; home viewers see this list, but contestants do not. If a contestant pauses, says "um" or "uh," stutters, strays off topic, or repeats information already stated, the team loses five points per violation. Mentioning a key word or phrase adds ten points. Both teams must keep walking in the wheels throughout both Rants. An early first-season episode worked differently: each team member spoke for 30 seconds (60 seconds total), with ten hidden key words. One point was added for each second of ranting up to 60, while keyword and violation points stayed the same, and Elwood used a handheld buzzer for violations. In round two, the team in the lead, or the coin toss winner if tied, performs a stunt while also answering a list of questions for 40 seconds (45 seconds in season one). The first team picks one of two stunts. This round tests multitasking after sleep deprivation. Stunts vary, such as holding yoga poses, matching meat cuts to a cow diagram, or using a slingshot to fire hard candies at small chocolate bunnies. Every stunt includes seven physical items, tasks, or activities that contestants studied overnight. Players must alternate doing these physical activities.

Frequently Asked Questions

Who created Cram (game show)?

Cram was created by Mark Cronin, Jonathan Goodson and James Rowley.

How many episodes of Cram (game show) are there?

Cram has 105 episodes across 2 seasons.

When did Cram (game show) first air?

Cram first aired on 6 January 2003.

When did Cram (game show) end?

Cram last aired on 19 September 2003.

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