Role-Playing Games of the 2020s, Part 3 Codexery

Of Ash and Steel

An RPG without quest markers on a fallen island kingdom.

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Of Ash and Steel is an action role-playing game from developer Fire & Frost and publisher tinyBuild, launching on Windows on November 24, 2025. The story unfolds on the Kingdom of the Seven, an island in ruins. The game deliberately avoids a quest marker system, pushing players to explore the map on their own. Combat blends swords, bows, and magic, and players can customize their abilities, which in turn affects how non-player characters react to them.

Fire & Frost aimed to create a game inspired by role-playing games from the 2000s. Victor Kondakov, head of the studio, served as lead developer, and the game was built using Unreal Engine 4. Originally slated for a November 6, 2025 release, the team pushed it back to November 24 after encountering technical issues that needed extra work. In September 2026, tinyBuild announced that PlayStation 5 and Xbox Series X/S versions, along with a new DLC called "Shattered Faith," are in development, with no release date set yet.

Within its first few days on Steam, the game sold an estimated 36,500 copies and earned a gross revenue of $702,000. The peak concurrent player count on Steam reached 6,000 in the first week, but has steadily dropped since.

On OpenCritic, it holds a 28% Critics Recommend rating, and on Metacritic, it has a Mixed or Average score of 57. Critics praised the large map, a likable main character, and combat that starts clunky but improves over time. However, the lack of a map and difficult navigation were cited as drawbacks that keep the game from reaching its full potential.

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Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.

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