Prince of Persia Codexery

The Realm of Time

The final chapter of the Sands of Time trilogy.

Prince of Persia: The Two Thrones is a 2005 action-adventure game developed by Ubisoft Montreal and Ubisoft Casablanca, and published by Ubisoft for the PlayStation 2, GameCube, Microsoft Windows, Xbox and Java (mobile phones only). It was later ported to the PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords.

Quick Facts

Type
Metaphysical realm; source dimension
Associated element
Sands of Time
Key artifact
The Hourglass
Primary associated character
The Prince of Persia
First featured
Prince of Persia: The Sands of Time (2003)
Developer (original)
Ubisoft Montreal

Lore & Background

The Two Thrones is the sixth main installment in the Prince of Persia series and the final chapter of the Sands of Time trilogy. The story follows the Prince as he returns to his home in Babylon, only to find that his actions in Warrior Within have undone the events of The Sands of Time. The villainous Vizier is back from the dead and kills the Prince's companion Kaileena, absorbing the Sands of Time from her, which transform him into an immortal monster. The Prince must work together with his past love Farah (whom he meets for the first time in this new timeline) to defeat the Vizier, while also struggling against his own Dark Prince persona.

Reader's Guide

Gameplay combines exploration and combat, using the Prince's acrobatic capability. The player traverses the palace by wall-running, jumping between walls, avoiding traps, climbing, and solving puzzles. A Speed Kill system allows instant defeat of enemies if the player presses the attack button at the right times. The Dark Prince form uses a Daggertail weapon and constantly loses health, which can be restored by collecting Sand. The Prince can find side routes for health upgrades and earn sand credits to unlock concept art. The PSP version adds a local wireless 2-player racing mode.

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