Prince of Persia Codexery

Prince of Persia: The Lost Crown

A return to 2D side-scrolling action in a Metroidvania adventure through Mount Qaf.

Prince of Persia: The Lost Crown is a 2024 action-adventure platform video game developed and published by Ubisoft. It is part of the Prince of Persia franchise and returns to the 2D side-scrolling gameplay perspective of the original 1989 game. Players control Sargon, a young member of the warrior clan The Immortals, who must travel to the mythical Mount Qaf to rescue a kidnapped prince. The game is a Metroidvania with interconnected locations, time-manipulation abilities, and acrobatic moves.

Quick Facts

Developer
Ubisoft Montpellier (in collaboration with Ubisoft Montreal)

Lore & Background

After over 30 years of drought, famine, and invasion by the Kushan Empire, the Persian Empire is on the brink of collapse. The Immortals repel a Kushan invasion, and Sargon kills the Kushan general Uvishka. During victory celebrations, General Anahita abducts Prince Ghassan. Sargon and the Immortals pursue her to Mount Qaf.

Sargon finds and recovers the Simurgh's feathers, gaining magical abilities. He catches Anahita and saves Ghassan, but Vahram intervenes and kills the prince, revealing himself as the true culprit. Sargon survives a fall and meets Alkara, who tells him he can reverse time by bargaining with the snake god Azhdaha. Sargon gains the blessing of the four Celestial Guardians and is sent back in time.

He thwarts Vahram's attempt to murder Ghassan, but Anahita dies protecting Sargon. Vahram admits he has also been collecting the Simurgh's feathers and battles Sargon. Sargon glimpses Vahram's past and learns Vahram is the long-lost son of King Darius, whom Thomyris assassinated, and that Thomyris' usurpation without the Simurgh's blessing caused Persia's 30 years of decline.

Reader's Guide

The Lost Crown is a 2.5D side-scrolling action-adventure game. Players control Sargon, who uses twin daggers to perform combos, aerial attacks, and charged attacks. Parrying yellow-flash attacks triggers vengeful counters; unblockable attacks must be dodged. Players unlock bows, arrows, and a chakram for ranged combat.

Athra Surges are powerful attacks fueled by points. Sargon can jump, slide, and unlock time powers such as air dashing, double jumping, grappling, Shadow of the Simurgh (temporary checkpoint), Dimensional Claw (capture/toss objects), and Clairvoyance (toggle platform states). The game features Metroidvania exploration with shortcuts, secret rooms, side quests, optional bosses, treasure chests, health upgrades, and amulets. Time crystals purchase upgrades.

Wak-Wak trees serve as save/respawn points and allow amulet/Athra Surge changes. Players can pin screenshots to the map. Guided mode marks quest objectives; Exploration mode removes them. Accessibility options let players independently toggle difficulty for exploration, platforming, and combat, including a platform-assist option.

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