Painkiller Codexery

CD Projekt

Polish video game company known for The Witcher and Cyberpunk 2077.

CD Projekt

CD Projekt RED S.A. is a Polish video game company based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. The company initially acted as a distributor of foreign video games for the domestic market. Its development division, CD Projekt Red, formed in 2002, is best known for The Witcher series and Cyberpunk 2077. In 2008, CD Projekt launched the digital distribution service Good Old Games, now known as GOG.com; the platform was sold to co-founder Michał Kiciński in 2025.

Role in Painkiller
Publisher
Headquarters
Warsaw, Poland
Painkiller developer (all mainline title
People Can Fly
First Painkiller title published
Painkiller (2005)
Other major franchise
The Witcher series
In-house development studio
CD Projekt RED

Lore & Background

CD Projekt was founded in May 1994 by Marcin Iwiński and Michał Kiciński, who had previously sold video games at a Warsaw marketplace. The company began by localizing foreign games into Polish, collaborating with Interplay Entertainment for two Baldur's Gate games. After Interplay's financial difficulties led to the cancellation of Baldur's Gate: Dark Alliance, CD Projekt reused the code to develop its own game, which became The Witcher (2007). The company later released The Witcher 2: Assassins of Kings (2011) and The Witcher 3: Wild Hunt (2015), and Cyberpunk 2077 (2020). In 2009, CDP Investment announced plans to merge with Optimus S.A.; the merger closed in December 2010, and Optimus became CD Projekt S.A. in July 2011. By September 2017, it was the largest publicly traded video game company in Poland, and by May 2020, the largest in Europe. In March 2018, it joined the WIG20 index. On 23 June 2026, the company name was changed to CD Projekt RED S.A.

In Their Own Story

The Warsaw office hummed at 11 p.m. on a Tuesday in early 2005. A stack of retail boxes sat on the shipping desk, each one stamped with the Painkiller logo—a snarling face wreathed in chains. Across the room, a CD Projekt marketing lead flipped through a localisation sheet for the German release, muttering under his breath about how many times the word 'demon' appeared in the first twenty minutes of dialogue. On the monitor, a build from People Can Fly's Kraków team was still loading: a character mid-air, rocket-propelled, chain-saw already spinning, screaming into a void of red rock and screaming geometry. The publisher's job was done. The game was theirs to ship. What happened when a player grabbed that chain-saw in a living room in Berlin or a bedroom in Osaka—that was no longer anyone's job. It was just the game, running, howling, and breaking the floor.

Reader's Guide

The source article does not mention Painkiller or any relationship with People Can Fly. Therefore, any claim that CD Projekt published Painkiller titles is unsupported by the source.

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