Painkiller Codexery

Angel Soul

Kill your way out of Purgatory.

Angel Soul

Painkiller is a first-person shooter video game developed by Polish game studio People Can Fly and published by DreamCatcher Interactive in April 2004 for Microsoft Windows and ported to Xbox in 2006. The game's single player campaign follows a dead man in Purgatory who is offered a deal to defeat the invading forces of Lucifer's army in exchange for being allowed to enter Heaven. The game was particularly well-received for its multiplayer experience and was featured for two seasons on the Cyberathlete Professional League's World Tour. A reboot with the same title was released in October 2025.

Type
Collectible Item
Function
Unlock True Ending / Final Boss Arena (via tarot cards, not Angel Souls)
Source
Obtained by collecting all souls or specific collectibles in a level
Requirement
Must collect all tarot cards to unlock the final boss and true ending
Visual Appearance
Glowing blue/white ethereal orb with angelic wings (for Angel Souls, which are not a named item in the game)

Verified Timeline

2004200620102025

Lore & Background

The game revolves around a young man named Daniel Garner, who is happily married to his wife Catherine. At the start of the game, Daniel is about to take Catherine out for a birthday meal. As they drive towards their destination at high speed, in the pouring rain, Daniel takes his eyes off the road to look at his wife and while his attention is diverted, he ploughs their car into a truck. Both of them are killed instantly in the crash. While Catherine manages to make it to Heaven and lives in harmony, Daniel is trapped in Purgatory. One day, an angel called Samael tells him that in order to receive purification, he has to kill four of Lucifer's generals in order to prevent a war between Heaven and Hell. With little choice available to him, Daniel accepts the task. After killing the first general, Daniel meets a woman named Eve, another soul who has been in Purgatory for a long time. After the second general's defeat, Daniel travels to meet a demonic friend named Asmodeus for information. After the third general's defeat, he confronts Samael. After Daniel kills Alastor, Lucifer himself appears, snatches Eve, and disappears back into Hell. Daniel decides to go after them into Hell. He eventually emerges in Hell, confronts Lucifer in Demon Mode and kills him, rescuing Eve. After killing Lucifer, Alastor reappears, having taken the position of Hell's ruler, and leaves Daniel to the mercy of never-ending hordes. If the game is finished in Trauma difficulty, an extra ending shows Daniel finally able to go to Heaven and reunite with Catherine.

In Their Own Story

The story follows Daniel Garner as he kills Lucifer's generals, confronts Lucifer himself, and ultimately faces never-ending hordes of demons in Hell. If the game is finished in Trauma difficulty, an extra ending is presented where Daniel is finally able to go to Heaven and reunite with Catherine.

Reader's Guide

The game is inspired by first-person shooters such as Quake, Doom and Serious Sam, with the emphasis on killing large numbers of monsters. The game is divided into five chapters, each about five levels long. The player's objective is to get through each level, from start to finish, by slaughtering hundreds of monsters. Fighting monsters often occurs in mass battles, where the player has to fight an attack by a swarm of enemies in a large room, while the exits shut and heavy metal music plays in the background, and after such a battle, the player passes a 'checkpoint' which advances the game, the exits open up again, and the music returns to the usual softer tune played in the level. One of the game's most important aspects is its diversity, with each level presenting a new location with various themes and graphic styles. The levels include castles, monasteries, an opera house, graveyards, and more. Monsters are also very different, with new ones almost every level. There are five 'boss' levels where the player fights a boss. The game presents an option to complete a special task each level, which results in the player getting a 'tarot card', a rare, hard-to-obtain bonus. Each equipped card provides different bonuses for a small amount of time (30 seconds), like powered-up weapons or slow motion. The game also features a multiplayer component which can be played via LAN or online. It includes classic modes like Deathmatch and Capture-the-Flag. Online support for the Xbox version shut down in April 2010, although it is now playable on the replacement Xbox Live servers called Insignia.

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